Total: 243
ℹ️ In Generation 1, Special was a single stat (Sp.Atk = Sp.Def)
Abilities did not exist in this game
EV yield (current): +1 SPE
| Location | Method | Chance | Levels |
|---|---|---|---|
| Road 2 (south, towards Viridian City) (yellow) | Walking in tall grass or a cave | 35% | 3–4 |
| Road 1 (yellow) | Walking in tall grass or a cave | 30% | 2–4 |
| Road 5 (yellow) | Walking in tall grass or a cave | 30% | 14–16 |
| Road 6 (yellow) | Walking in tall grass or a cave | 30% | 14–16 |
| Road 11 (yellow) | Walking in tall grass or a cave | 30% | 15–17 |
| Road 21 (yellow) | Walking in tall grass or a cave | 30% | 13–15 |
| Pokemon Mansion (1F) (yellow) | Walking in tall grass or a cave | 30% | 34–37 |
| Pokemon Mansion (2F) (yellow) | Walking in tall grass or a cave | 30% | 37–40 |
| Pokemon Mansion (3F) |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | TackleInflicts regular damage with no additional effect.▶ Selected Pokémon | 35 | 95% | ||
| 1 | Tail WhipLowers the target’s Defense by one stage.▶ All opponents |
| Walking in tall grass or a cave |
| 30% |
| 40–43 |
| Road 16 (yellow) | Walking in tall grass or a cave | 25% | 23–24 |
| Road 18 (yellow) | Walking in tall grass or a cave | 25% | 23–24 |
| Road 10 (yellow) | Walking in tall grass or a cave | 20% | 18 |
| Road 4 (yellow) | Walking in tall grass or a cave | 15% | 10–12 |
| Road 3 (yellow) | Walking in tall grass or a cave | 15% | 10–12 |
| Road 7 (yellow) | Walking in tall grass or a cave | 15% | 20 |
| Road 8 (yellow) | Walking in tall grass or a cave | 15% | 20 |
| Road 9 (yellow) | Walking in tall grass or a cave | 15% | 18 |
| Road 22 (yellow) | Walking in tall grass or a cave | 10% | 3 |
| — |
| 100% |
| 7 | Quick AttackInflicts regular damage with no additional effect.▶ Selected Pokémon | Normal | 40 | 100% |
| 14 | Hyper FangHas a chance to make the target flinch.▶ Selected Pokémon | Normal | 80 | 90% |
| 23 | Focus EnergyIncreases the user’s chance to score a critical hit.▶ User | Normal | — | — |
| 34 | Super FangInflicts damage equal to half the target’s HP.▶ Selected Pokémon | Normal | — | 90% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM06 | ToxicBadly poisons the target, inflicting more damage every turn.▶ Selected Pokémon | Poison | — | 85% | |
| TM08 | Body SlamHas a chance to paralyze the target.▶ Selected Pokémon | Normal | 85 | 100% | |
| TM09 | Take DownUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon | Normal | 90 | 85% | |
| TM10 | Double-EdgeUser receives 1/3 the damage inflicted in recoil.▶ Selected Pokémon | Normal | 100 | 100% | |
| TM11 | Bubble BeamHas a chance to lower the target’s Speed by one stage.▶ Selected Pokémon | Water | 65 | 100% | |
| TM12 | Water GunInflicts regular damage with no additional effect.▶ Selected Pokémon | Water | 40 | 100% | |
| TM14 | BlizzardHas a chance to freeze the target.▶ All opponents | Ice | 120 | 90% | |
| TM20 | RageIf the user is hit after using this move, its Attack rises by one stage.▶ Selected Pokémon | Normal | 20 | 100% | |
| TM24 | ThunderboltHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 95 | 100% | |
| TM25 | ThunderHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 120 | 70% | |
| TM28 | DigUser digs underground, dodging all attacks, and hits next turn.▶ Selected Pokémon | Ground | 100 | 100% | |
| TM31 | MimicCopies the target’s last used move.▶ Selected Pokémon | Normal | — | — | |
| TM32 | Double TeamRaises the user’s evasion by one stage.▶ User | Normal | — | — | |
| TM34 | BideUser waits for two turns, then hits back for twice the damage it took.▶ User | Normal | — | — | |
| TM39 | SwiftNever misses.▶ All opponents | Normal | 60 | — | |
| TM40 | Skull BashRaises the user’s Defense by one stage. User charges for one turn before attacking.▶ Selected Pokémon | Normal | 100 | 100% | |
| TM44 | RestUser sleeps for two turns, completely healing itself.▶ User | Psychic | — | — | |
| TM50 | SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.▶ User | Normal | — | — |
run away, guts run away, guts, hustle