ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon
Psychic
50
100%
1
HardenThe user stiffens all the muscles in its body to raise its Defense stat.▶ User
Normal
—
—
1
Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field
Psychic
—
—
5
Rock ThrowThe user picks up and throws a small rock at the target to attack.▶ Selected Pokémon
Rock
50
90%
9
Fire SpinThe target becomes trapped within a fierce vortex of fire that rages for four to five turns.▶ Selected Pokémon
Fire
35
85%
13
Rock PolishThe user polishes its body to reduce drag. This can sharply raise the Speed stat.▶ User
Rock
—
—
17
PsywaveThe target is attacked with an odd psychic wave. The attack varies in intensity.▶ Selected Pokémon
Psychic
—
100%
21
EmbargoThis move prevents the target from using its held item. Its Trainer is also prevented from using items on it.▶ Selected Pokémon
Dark
—
100%
25
Rock SlideLarge boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.▶ All opponents
Rock
75
90%
29
Cosmic PowerThe user absorbs a mystical power from space to raise its Defense and Sp. Def stats.▶ User
Psychic
—
—
33
PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
37
Heal BlockFor five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.▶ All opponents
Psychic
—
100%
41
Stone EdgeThe user stabs the target with sharpened stones from below. Critical hits land more easily.▶ Selected Pokémon
Rock
100
80%
45
Solar BeamA two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.▶ Selected Pokémon
Grass
120
100%
49
ExplosionThe user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.▶ All other Pokémon
Normal
250
100%
53
Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field
Psychic
—
—
Moves — By TM/HM
TM
Move
Type
Cat.
Power
Acc.
TM03
PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon
Psychic
80
100%
TM04
Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User
Psychic
—
—
TM06
ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon
Poison
—
90%
TM10
Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon
Normal
60
100%
TM11
Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field
Fire
—
—
TM15
Hyper BeamThe target is attacked with a powerful beam. The user can’t move on the next turn.▶ Selected Pokémon
Normal
150
90%
TM16
Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field
Psychic
—
—
TM17
ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User
Normal
—
—
TM20
SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field
Normal
—
—
TM21
FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM22
Solar BeamA two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.▶ Selected Pokémon
Grass
120
100%
TM23
Smack DownThe user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.▶ Selected Pokémon
Rock
50
100%
TM26
EarthquakeThe user sets off an earthquake that strikes every Pokémon around it.▶ All other Pokémon
Ground
100
100%
TM27
ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM29
PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
TM30
Shadow BallThe user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Ghost
80
100%
TM32
Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User
Normal
—
—
TM33
ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field
Psychic
—
—
TM35
FlamethrowerThe target is scorched with an intense blast of fire. This may also leave the target with a burn.▶ Selected Pokémon
Fire
90
100%
TM37
SandstormA five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.▶ Entire field
Rock
—
—
TM38
Fire BlastThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.▶ Selected Pokémon
Fire
110
85%
TM39
Rock TombBoulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.▶ Selected Pokémon
Rock
60
95%
TM42
FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.▶ Selected Pokémon
Normal
70
100%
TM44
RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User
Psychic
—
—
TM48
RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.▶ Selected Pokémon
Normal
60
100%
TM50
OverheatThe user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.▶ Selected Pokémon
Fire
130
90%
TM57
Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon
Electric
50
90%
TM59
IncinerateThe user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.▶ All opponents
Fire
60
100%
TM61
Will-O-WispThe user shoots a sinister, bluish-white flame at the target to inflict a burn.▶ Selected Pokémon
Fire
—
85%
TM62
AcrobaticsThe user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.▶ Selected Pokémon
Flying
55
100%
TM63
EmbargoThis move prevents the target from using its held item. Its Trainer is also prevented from using items on it.▶ Selected Pokémon
Dark
—
100%
TM64
ExplosionThe user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.▶ All other Pokémon
Normal
250
100%
TM68
Giga ImpactThe user charges at the target using every bit of its power. The user can’t move on the next turn.▶ Selected Pokémon
Normal
150
90%
TM69
Rock PolishThe user polishes its body to reduce drag. This can sharply raise the Speed stat.▶ User
Rock
—
—
TM70
FlashThe user flashes a bright light that cuts the target’s accuracy.▶ Selected Pokémon
Normal
—
100%
TM71
Stone EdgeThe user stabs the target with sharpened stones from below. Critical hits land more easily.▶ Selected Pokémon
Rock
100
80%
TM74
Gyro BallThe user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.▶ Selected Pokémon
Steel
—
100%
TM77
Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon
Normal
—
—
TM78
BulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.▶ All other Pokémon
Ground
60
100%
TM80
Rock SlideLarge boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.▶ All opponents
Rock
75
90%
TM85
Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.▶ Selected Pokémon
Psychic
100
100%
TM86
Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move’s power.▶ Selected Pokémon
Grass
—
100%
TM87
SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon
Normal
—
90%
TM88
Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User
Normal
—
—
TM90
SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User
Normal
—
—
TM92
Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field
Psychic
—
—
TM100
ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon