#0576 · ultra sun ultra moon · gen 7
Astral Body Pokémon
Total: 490
Frisk
Reveals an opponent's held item upon entering battle.
Competitive
Raises Special Attack by two stages upon having any stat lowered.
Shadow Tag (hidden)
Prevents opponents from fleeing or switching out.
EV yield (current): +3 SPD
frisk, shadow tag frisk, competitive, shadow tag
No encounter data for this game
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | PoundThe target is physically pounded with a long tail, a foreleg, or the like.▶ Selected Pokémon | Normal | 40 | 100% | |
| 1 | ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 1 | TickleThe user tickles the target into laughing, reducing its Attack and Defense stats.▶ Selected Pokémon | Normal | — | 100% | |
| 1 | Play NiceThe user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.▶ Selected Pokémon | Normal | — | — | |
| 3 | ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 7 | TickleThe user tickles the target into laughing, reducing its Attack and Defense stats.▶ Selected Pokémon | Normal | — | 100% | |
| 10 | Fake TearsThe user feigns crying to fluster the target, harshly lowering its Sp. Def stat.▶ Selected Pokémon | Dark | — | 100% | |
| 14 | Double SlapThe target is slapped repeatedly, back and forth, two to five times in a row.▶ Selected Pokémon | Normal | 15 | 85% | |
| 16 | PsybeamThe target is attacked with a peculiar ray. This may also leave the target confused.▶ Selected Pokémon | Psychic | 65 | 100% | |
| 19 | EmbargoThis move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.▶ Selected Pokémon | Dark | — | 100% | |
| 24 | Feint AttackThe user approaches the target disarmingly, then throws a sucker punch. This attack never misses.▶ Selected Pokémon | Dark | 60 | — | |
| 25 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| 28 | FlatterFlattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.▶ Selected Pokémon | Dark | — | 100% | |
| 31 | Future SightTwo turns after this move is used, a hunk of psychic energy attacks the target.▶ Selected Pokémon | Psychic | 120 | 100% | |
| 34 | Heal BlockFor five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.▶ All opponents | Psychic | — | 100% | |
| 39 | PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| 45 | TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon | Psychic | — | — | |
| 54 | CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.▶ Selected Pokémon | Fairy | — | 100% | |
| 59 | Magic RoomThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.▶ Entire field | Psychic | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% | |
| TM10 | Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM12 | TauntThe target is taunted into a rage that allows it to use only attack moves for three turns.▶ Selected Pokémon | Dark | — | 100% | |
| TM15 | Hyper BeamThe target is attacked with a powerful beam. The user can’t move on the next turn.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM16 | Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM17 | ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Water | — | — | |
| TM20 | SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field | Normal | — | — | |
| TM21 | FrustrationThis full-power attack grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM24 | ThunderboltA strong electric blast crashes down on the target. This may also leave the target with paralysis.▶ Selected Pokémon | Electric | 90 | 100% | |
| TM27 | ReturnThis full-power attack grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM29 | PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| TM30 | Shadow BallThe user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% | |
| TM31 | Brick BreakThe user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.▶ Selected Pokémon | Fighting | 75 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM33 | ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM39 | Rock TombBoulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.▶ Selected Pokémon | Rock | 60 | 95% | |
| TM41 | TormentThe user torments and enrages the target, making it incapable of using the same move twice in a row.▶ Selected Pokémon | Dark | — | 100% | |
| TM42 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM46 | ThiefThe user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.▶ Selected Pokémon | Dark | 60 | 100% | |
| TM47 | Low SweepThe user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.▶ Selected Pokémon | Fighting | 65 | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM53 | Energy BallThe user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Grass | 90 | 100% | |
| TM56 | FlingThe user flings its held item at the target to attack. This move’s power and effects depend on the item.▶ Selected Pokémon | Dark | — | 100% | |
| TM57 | Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% | |
| TM63 | EmbargoThis move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.▶ Selected Pokémon | Dark | — | 100% | |
| TM66 | PaybackThe user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.▶ Selected Pokémon | Dark | 50 | 100% | |
| TM68 | Giga ImpactThe user charges at the target using every bit of its power. The user can’t move on the next turn.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM73 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Electric | — | 90% | |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| TM80 | Rock SlideLarge boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.▶ All opponents | Rock | 75 | 90% | |
| TM85 | Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.▶ Selected Pokémon | Psychic | 100 | 100% | |
| TM86 | Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move’s power.▶ Selected Pokémon | Grass | — | 100% | |
| TM87 | SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 85% | |
| TM88 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| TM92 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psychic | — | — | |
| TM97 | Dark PulseThe user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.▶ Selected Pokémon | Dark | 80 | 100% | |
| TM100 | ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon | Normal | — | — |
Tutor: SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon, Heal BellThe user makes a soothing bell chime to heal the status conditions of all the party Pokémon.▶ User and allies, UproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.▶ Random opponent, Helping HandThe user assists an ally by boosting the power of that ally’s attack.▶ Ally, TrickThe user catches the target off guard and swaps its held item with its own.▶ Selected Pokémon, Role PlayThe user mimics the target completely, copying the target’s natural Ability.▶ Selected Pokémon, Magic CoatA barrier reflects back to the target moves like Leech Seed and moves that damage status.▶ User, RecycleThe user recycles a held item that has been used in battle so it can be used again.▶ User, Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon, SnatchThe user steals the effects of any attempts to use a healing or stat-changing move.▶ User, Signal BeamThe user attacks with a sinister beam of light. This may also confuse the target.▶ Selected Pokémon, CovetThe user endearingly approaches the target, then steals the target’s held item.▶ Selected Pokémon, Shock WaveThe user strikes the target with a quick jolt of electricity. This attack never misses.▶ Selected Pokémon, GravityEnables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.▶ Entire field, Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon, TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon, Magic RoomThe user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.▶ Entire field, Foul PlayThe user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.▶ Selected Pokémon, Ally SwitchThe user teleports using a strange power and switches places with one of its allies.▶ User, Laser FocusThe user concentrates intensely. The attack on the next turn always results in a critical hit.▶ User