#0358 · ultra sun ultra moon · gen 7
Wind Chime Pokémon
Total: 455
Levitate
Evades Ground moves.
EV yield (current): +1 SPA · +1 SPD
HP 65→75 · Def 70→80 · Sp.Def 80→90
No encounter data for this game
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | WrapA long body, vines, or the like are used to wrap and squeeze the target for four to five turns.▶ Selected Pokémon | Normal | 15 | 90% | |
| 1 | GrowlThe user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.▶ All opponents | Normal | — | 100% | |
| 1 | ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 1 | AstonishThe user attacks the target while shouting in a startling fashion. This may also make the target flinch.▶ Selected Pokémon | Ghost | 30 | 100% | |
| 1 | Healing WishThe user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.▶ User | Psychic | — | — | |
| 1 | SynchronoiseUsing an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.▶ All other Pokémon | Psychic | 120 | 100% | |
| 4 | GrowlThe user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.▶ All opponents | Normal | — | 100% | |
| 7 | AstonishThe user attacks the target while shouting in a startling fashion. This may also make the target flinch.▶ Selected Pokémon | Ghost | 30 | 100% | |
| 10 | ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 13 | YawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.▶ Selected Pokémon | Normal | — | — | |
| 16 | PsywaveThe target is attacked with an odd psychic wave. The attack varies in intensity.▶ Selected Pokémon | Psychic | — | 100% | |
| 19 | Take DownA reckless, full-body charge attack for slamming into the target. This also damages the user a little.▶ Selected Pokémon | Normal | 90 | 85% | |
| 22 | ExtrasensoryThe user attacks with an odd, unseeable power. This may also make the target flinch.▶ Selected Pokémon | Psychic | 80 | 100% | |
| 27 | Heal BellThe user makes a soothing bell chime to heal the status conditions of all the party Pokémon.▶ User and allies | Normal | — | — | |
| 32 | UproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.▶ Random opponent | Normal | 90 | 100% | |
| 37 | SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field | Normal | — | — | |
| 42 | Double-EdgeA reckless, life-risking tackle. This also damages the user quite a lot.▶ Selected Pokémon | Normal | 120 | 100% | |
| 47 | Heal PulseThe user emits a healing pulse that restores the target’s HP by up to half of its max HP.▶ Selected Pokémon | Psychic | — | — | |
| 52 | SynchronoiseUsing an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.▶ All other Pokémon | Psychic | 120 | 100% | |
| 57 | Healing WishThe user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.▶ User | Psychic | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% | |
| TM10 | Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM11 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.▶ Entire field | Fire | — | — | |
| TM12 | TauntThe target is taunted into a rage that allows it to use only attack moves for three turns.▶ Selected Pokémon | Dark | — | 100% | |
| TM16 | Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM17 | ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Water | — | — | |
| TM20 | SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field | Normal | — | — | |
| TM21 | FrustrationThis full-power attack grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM27 | ReturnThis full-power attack grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM29 | PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| TM30 | Shadow BallThe user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM33 | ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM41 | TormentThe user torments and enrages the target, making it incapable of using the same move twice in a row.▶ Selected Pokémon | Dark | — | 100% | |
| TM42 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM49 | Echoed VoiceThe user attacks the target with an echoing voice. If this move is used every turn, its power is increased.▶ Selected Pokémon | Normal | 40 | 100% | |
| TM53 | Energy BallThe user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Grass | 90 | 100% | |
| TM57 | Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% | |
| TM73 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Electric | — | 90% | |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| TM85 | Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.▶ Selected Pokémon | Psychic | 100 | 100% | |
| TM86 | Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move’s power.▶ Selected Pokémon | Grass | — | 100% | |
| TM87 | SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 85% | |
| TM88 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| TM92 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psychic | — | — | |
| TM99 | Dazzling GleamThe user damages opposing Pokémon by emitting a powerful flash.▶ All opponents | Fairy | 80 | 100% | |
| TM100 | ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon | Normal | — | — |
Tutor: BindThings such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.▶ Selected Pokémon, SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon, Icy WindThe user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.▶ All opponents, Heal BellThe user makes a soothing bell chime to heal the status conditions of all the party Pokémon.▶ User and allies, UproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.▶ Random opponent, Helping HandThe user assists an ally by boosting the power of that ally’s attack.▶ Ally, TrickThe user catches the target off guard and swaps its held item with its own.▶ Selected Pokémon, Magic CoatA barrier reflects back to the target moves like Leech Seed and moves that damage status.▶ User, RecycleThe user recycles a held item that has been used in battle so it can be used again.▶ User, Knock OffThe user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.▶ Selected Pokémon, Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon, SnatchThe user steals the effects of any attempts to use a healing or stat-changing move.▶ User, Hyper VoiceThe user lets loose a horribly echoing shout with the power to inflict damage.▶ All opponents, Signal BeamThe user attacks with a sinister beam of light. This may also confuse the target.▶ Selected Pokémon, Shock WaveThe user strikes the target with a quick jolt of electricity. This attack never misses.▶ Selected Pokémon, GravityEnables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.▶ Entire field, Last ResortThis move can be used only after the user has used all the other moves it knows in the battle.▶ Selected Pokémon, Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon, DefogA strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.▶ Selected Pokémon, TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon, Ally SwitchThe user teleports using a strange power and switches places with one of its allies.▶ User, Laser FocusThe user concentrates intensely. The attack on the next turn always results in a critical hit.▶ User
Egg moves: DisableFor four turns, this move prevents the target from using the move it last used.▶ Selected Pokémon, HypnosisThe user employs hypnotic suggestion to make the target fall into a deep sleep.▶ Selected Pokémon, RecoverRestoring its own cells, the user restores its own HP by half of its max HP.▶ User, CurseA move that works differently for the Ghost type than for all other types.▶ Specific move, Perish SongAny Pokémon that hears this song faints in three turns, unless it switches out of battle.▶ All Pokémon, Future SightTwo turns after this move is used, a hunk of psychic energy attacks the target.▶ Selected Pokémon, WishOne turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.▶ User, Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon, Cosmic PowerThe user absorbs a mystical power from space to raise its Defense and Sp. Def stats.▶ User, Stored PowerThe user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.▶ Selected Pokémon, Crafty ShieldThe user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.▶ User’s field