Total: 220
Natural Cure
Cures any major status ailment upon switching out.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Friend Guard (hidden)
Decreases all direct damage taken by friendly Pokémon to 0.75×.
EV yield (current): +1 HP
No encounter data for this game
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | PoundThe target is physically pounded with a long tail, a foreleg, or the like.▶ Selected Pokémon | 40 | 100% | ||
| 1 | CopycatThe user mimics the move used immediately before it. The move fails if no other move has been used yet.▶ User |
| — |
| — |
| 4 | Defense CurlThe user curls up and boosts its Defense stat.▶ User | Normal | — | — |
| 8 | Sweet KissThe user kisses the target with a sweet, angelic cuteness that causes confusion.▶ Selected Pokémon | Fairy | — | 75% |
| 12 | Disarming VoiceLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.▶ All opponents | Fairy | 40 | — |
| 16 | CovetThe user endearingly approaches the target, then steals the target's held item.▶ Selected Pokémon | Normal | 60 | 100% |
| 20 | CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.▶ Selected Pokémon | Fairy | — | 100% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM01 | Take DownA reckless full-body charge attack for slamming into the target. This also damages the user a little.▶ Selected Pokémon | Normal | 90 | 85% | |
| TM02 | CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.▶ Selected Pokémon | Fairy | — | 100% | |
| TM07 | ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM19 | Disarming VoiceLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.▶ All opponents | Fairy | 40 | — | |
| TM25 | FacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM34 | Icy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.▶ All opponents | Ice | 55 | 95% | |
| TM41 | Stored PowerThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.▶ Selected Pokémon | Psychic | 20 | 100% | |
| TM43 | FlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.▶ Selected Pokémon | Dark | — | 100% | |
| TM47 | EndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.▶ User | Normal | — | — | |
| TM49 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.▶ Entire field | Fire | — | — | |
| TM50 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.▶ Entire field | Water | — | — | |
| TM52 | SnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.▶ Entire field | Ice | 0 | — | |
| TM59 | Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon | Psychic | 80 | 90% | |
| TM70 | Sleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.▶ User | Normal | — | — | |
| TM75 | Light ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.▶ User’s field | Psychic | — | — | |
| TM80 | MetronomeThe user waggles a finger and stimulates its brain into randomly using nearly any move.▶ User | Normal | — | — | |
| TM81 | Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.▶ Selected Pokémon | Grass | — | 100% | |
| TM82 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Electric | — | 90% | |
| TM85 | RestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.▶ User | Psychic | — | — | |
| HM03 | SubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.▶ User | Normal | — | — | |
| HM14 | Shadow BallThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% | |
| HM17 | Hyper VoiceThe user attacks by letting loose a horribly loud, resounding cry.▶ All opponents | Normal | 90 | 100% | |
| HM20 | PsychicThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| HM30 | Helping HandThe user assists an ally by boosting the power of that ally's attack.▶ Ally | Normal | — | — | |
| HM68 | Solar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.▶ Selected Pokémon | Grass | 120 | 100% | |
| HM71 | Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.▶ Selected Pokémon | Normal | 80 | 100% | |
| HM78 | GravityEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.▶ Entire field | Psychic | — | — |
Egg moves: Seismic TossThe target is thrown using the power of gravity. It inflicts damage equal to the user's level.▶ Selected Pokémon, Heal BellThe user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.▶ User and allies, PresentThe user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.▶ Selected Pokémon, GravityEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
natural cure, serene grace natural cure, serene grace, friend guard