Magnet PullPrevents Steel opponents from fleeing or switching out.the isle of armorblack white
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.the isle of armorblack white
AnalyticocultaStrengthens moves to 1.3× their power when moving last.the isle of armorblack white