#0171 · Isle of Armor #189 · the isle of armor · gen 8
Light Pokémon
Total: 460
Volt Absorb
Absorbs Electric moves, healing for 1/4 max HP.
Illuminate
Doubles the wild encounter rate.
Water Absorb (oculta)
Absorbs Water moves, healing for 1/4 max HP.
EV yield (atual): +2 HP
| Local | Método | Chance | Levels |
|---|---|---|---|
| Loop Lagoon (the-isle-of-armor-sword) | Special overworld spawn in a fixed location in the water. | 500% | 60 |
| Loop Lagoon (the-isle-of-armor-sword) | Special overworld spawn in a fixed location in the water. | 500% | 42 |
| Challenge Beach (the-isle-of-armor-sword) | Special overworld spawn in a fixed location in the water. | 100% | 42 |
| Challenge Beach (the-isle-of-armor-sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Challenge Beach (the-isle-of-armor-sword) | Special overworld spawn in a fixed location in the water. | 100% | 42 |
| Challenge Beach (the-isle-of-armor-sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Insular Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 40% | 45–50 |
| Stepping-Stone Sea (Max Den G) (the-isle-of-armor-sword) |
| Level | Move | Tipo | Cat. | Poder | Prec. |
|---|---|---|---|---|---|
| — | StockpileStores energy up to three times for use with Spit Up and Swallow.▶ User | — | — | ||
| — | Spit UpPower is 100 times the amount of energy Stockpiled.▶ Selected Pokémon |
| Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. |
| 40% |
| 45–50 |
| Honeycalm Sea (Max Den E) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 40% | 45–50 |
| Workout Sea (Max Den A) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 40% | 45–50 |
| Workout Sea (Max Den A) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Stepping-Stone Sea (Max Den G) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Insular Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Honeycalm Sea (Max Den E) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Honeycalm Sea (Max Den E) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Workout Sea (Max Den A) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Stepping-Stone Sea (Max Den G) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Insular Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Stepping-Stone Sea (Max Den G) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Insular Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Honeycalm Sea (Max Den E) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Workout Sea (Max Den A) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Workout Sea (Max Den A) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Honeycalm Sea (Max Den E) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Insular Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Stepping-Stone Sea (Max Den G) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Workout Sea (the-isle-of-armor-sword) | Surfing in the overworld | 1% | 40–45 |
| Workout Sea (the-isle-of-armor-sword) | Surfing in the overworld | 1% | 60 |
| Stepping-Stone Sea (Main Area) (the-isle-of-armor-sword) | Surfing in the overworld | 1% | 40–45 |
| Stepping-Stone Sea (Main Area) (the-isle-of-armor-sword) | Surfing in the overworld | 1% | 60 |
| Normal |
| — |
| 100% |
| — | SwallowRecovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.▶ User | Normal | — | — |
| 1 | SupersonicConfuses the target.▶ Selected Pokémon | Normal | — | 55% |
| 1 | Water GunInflicts regular damage with no additional effect.▶ Selected Pokémon | Água | 40 | 100% |
| 1 | Thunder WaveParalyzes the target.▶ Selected Pokémon | Elétrico | — | 90% |
| 1 | Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.▶ Selected Pokémon | Elétrico | — | 100% |
| 1 | Eerie ImpulseLowers the target’s Special Attack by two stages.▶ Selected Pokémon | Elétrico | — | 100% |
| 12 | Bubble BeamHas a chance to lower the target’s Speed by one stage.▶ Selected Pokémon | Água | 65 | 100% |
| 16 | Confuse RayConfuses the target.▶ Selected Pokémon | Fantasma | — | 100% |
| 20 | SparkHas a chance to paralyze the target.▶ Selected Pokémon | Elétrico | 65 | 100% |
| 24 | ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.▶ User | Elétrico | — | — |
| 30 | DischargeHas a chance to paralyze the target.▶ All other Pokémon | Elétrico | 80 | 100% |
| 36 | Aqua RingRestores 1/16 of the user’s max HP each turn.▶ User | Água | — | — |
| 42 | FlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.▶ Selected Pokémon | Normal | — | 100% |
| 48 | Take DownUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon | Normal | 90 | 85% |
| 54 | Hydro PumpInflicts regular damage with no additional effect.▶ Selected Pokémon | Água | 110 | 80% |
| TM | Move | Tipo | Cat. | Poder | Prec. |
|---|---|---|---|---|---|
| — | Hydro PumpInflicts regular damage with no additional effect.▶ Selected Pokémon | Água | 110 | 80% | |
| — | SurfInflicts regular damage and can hit Dive users.▶ All other Pokémon | Água | 90 | 100% | |
| — | Ice BeamHas a chance to freeze the target.▶ Selected Pokémon | Gelo | 90 | 100% | |
| — | BlizzardHas a chance to freeze the target.▶ All opponents | Gelo | 110 | 70% | |
| — | Hyper BeamUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | 150 | 90% | |
| — | ThunderboltHas a chance to paralyze the target.▶ Selected Pokémon | Elétrico | 90 | 100% | |
| — | Thunder WaveParalyzes the target.▶ Selected Pokémon | Elétrico | — | 90% | |
| — | ThunderHas a chance to paralyze the target.▶ Selected Pokémon | Elétrico | 110 | 70% | |
| — | AgilityRaises the user’s Speed by two stages.▶ User | Psíquico | — | — | |
| — | ScreechLowers the target’s Defense by two stages.▶ Selected Pokémon | Normal | — | 85% | |
| — | WaterfallHas a chance to make the target flinch.▶ Selected Pokémon | Água | 80 | 100% | |
| — | AmnesiaRaises the user’s Special Defense by two stages.▶ User | Psíquico | — | — | |
| — | RestUser sleeps for two turns, completely healing itself.▶ User | Psíquico | — | — | |
| — | SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.▶ User | Normal | — | — | |
| — | SnoreHas a chance to make the target flinch. Only works if the user is sleeping.▶ Selected Pokémon | Normal | 50 | 100% | |
| — | ProtectPrevents any moves from hitting the user this turn.▶ User | Normal | — | — | |
| — | Icy WindHas a chance to lower the target’s Speed by one stage.▶ All opponents | Gelo | 55 | 95% | |
| — | EndurePrevents the user’s HP from lowering below 1 this turn.▶ User | Normal | — | — | |
| — | AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.▶ Selected Pokémon | Normal | — | 100% | |
| — | Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.▶ User | Normal | — | — | |
| — | Rain DanceChanges the weather to rain for five turns.▶ Entire field | Água | — | — | |
| — | WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.▶ Selected Pokémon | Água | 35 | 85% | |
| — | HailChanges the weather to a hailstorm for five turns.▶ Entire field | Gelo | — | — | |
| — | FacadePower doubles if user is burned, paralyzed, or poisoned.▶ Selected Pokémon | Normal | 70 | 100% | |
| — | DiveUser dives underwater, dodging all attacks, and hits next turn.▶ Selected Pokémon | Água | 80 | 100% | |
| — | BounceUser bounces high into the air, dodging all attacks, and hits next turn.▶ Selected Pokémon | Voador | 85 | 85% | |
| — | BrineHas double power against Pokémon that have less than half their max HP remaining.▶ Selected Pokémon | Água | 65 | 100% | |
| — | Giga ImpactUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | 150 | 90% | |
| — | Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.▶ Selected Pokémon | Elétrico | — | 100% | |
| — | RoundHas double power if it’s used more than once per turn.▶ Selected Pokémon | Normal | 60 | 100% | |
| — | ScaldHas a chance to burn the target.▶ Selected Pokémon | Água | 80 | 100% | |
| — | Volt SwitchUser must switch out after attacking.▶ Selected Pokémon | Elétrico | 70 | 100% | |
| — | Wild ChargeUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon | Elétrico | 90 | 100% | |
| — | Eerie ImpulseLowers the target’s Special Attack by two stages.▶ Selected Pokémon | Elétrico | — | 100% | |
| — | Dazzling GleamInflicts regular damage with no additional effect.▶ All opponents | Fada | 80 | 100% |
Tutor: Rising VoltageIf Electric Terrain is active and the user is grounded, this move has has its power doubled.▶ Selected Pokémon
volt absorb, illuminate volt absorb, illuminate, water absorb