#0605 · Galar #277 · sword shield · gen 8
Cerebral Pokémon
If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home.
Total: 335
Telepathy
Protects against friendly Pokémon's damaging moves.
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Analytic (oculta)
Strengthens moves to 1.3× their power when moving last.
EV yield (atual): +1 SPA
| Local | Método | Chance | Levels |
|---|---|---|---|
| Motostoke Riverbank (sword) | Walking in tall grass or a cave | 30% | 26–28 |
| Motostoke Riverbank (sword) | Walking in tall grass or a cave | 30% | 60 |
| Stony Wilderness (Max Den K) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Bridge Field (sword) | Walking in the overworld | 20% | 27–29 |
| Bridge Field (sword) | Walking in the overworld | 20% | 60 |
| Bridge Field (sword) | Walking in tall grass or a cave | 20% | 26–28 |
| Bridge Field (sword) | Walking in tall grass or a cave | 20% | 60 |
| Watchtower Ruins (Max Den A) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Bridge Field (sword) | Walking in the overworld | 10% | 27–29 |
| Bridge Field (sword) | Walking in the overworld | 10% | 60 |
| Bridge Field (sword) | Walking in the overworld | 10% | 27–29 |
| Bridge Field (sword) | Walking in the overworld | 10% | 60 |
| Stony Wilderness (Max Den K) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 5% | 15–20 |
| Watchtower Ruins (Max Den A) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 5% | 15–20 |
| Motostoke Riverbank (shield) | Walking in tall grass or a cave | 30% | 26–28 |
| Motostoke Riverbank (shield) | Walking in tall grass or a cave | 30% | 60 |
| Stony Wilderness (Max Den K) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Bridge Field (shield) | Walking in the overworld | 20% | 27–29 |
| Bridge Field (shield) | Walking in the overworld | 20% | 60 |
| Bridge Field (shield) | Walking in tall grass or a cave | 20% | 26–28 |
| Bridge Field (shield) | Walking in tall grass or a cave | 20% | 60 |
| Watchtower Ruins (Max Den A) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Bridge Field (shield) | Walking in the overworld | 10% | 27–29 |
| Bridge Field (shield) | Walking in the overworld | 10% | 60 |
| Bridge Field (shield) | Walking in the overworld | 10% | 27–29 |
| Bridge Field (shield) | Walking in the overworld | 10% | 60 |
| Stony Wilderness (Max Den K) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 5% | 15–20 |
| Watchtower Ruins (Max Den A) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 5% | 15–20 |
| Level | Move | Tipo | Cat. | Poder | Prec. |
|---|---|---|---|---|---|
| 1 | GrowlThe user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.▶ All opponents | Normal | — | 100% | |
| 1 | ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon | Psíquico | 50 | 100% | |
| 6 | ImprisonIf opposing Pokémon know any move also known by the user, they are prevented from using it.▶ User | Psíquico | — | — | |
| 12 | TeleportThe user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.▶ User | Psíquico | — | — | |
| 18 | PsybeamThe target is attacked with a peculiar ray. This may also leave the target confused.▶ Selected Pokémon | Psíquico | 65 | 100% | |
| 24 | Guard SplitThe user employs its psychic power to average its Defense and Sp. Def stats with those of the target.▶ Selected Pokémon | Psíquico | — | — | |
| 24 | Power SplitThe user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.▶ Selected Pokémon | Psíquico | — | — | |
| 30 | HeadbuttThe user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.▶ Selected Pokémon | Normal | 70 | 100% | |
| 36 | Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon | Psíquico | 80 | 90% | |
| 43 | RecoverRestoring its own cells, the user restores its own HP by half of its max HP.▶ User | Normal | — | — | |
| 48 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psíquico | — | — | |
| 54 | Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field | Psíquico | — | — | |
| 60 | PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psíquico | 90 | 100% |
| TM | Move | Tipo | Cat. | Poder | Prec. |
|---|---|---|---|---|---|
| TM14 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Elétrico | — | 90% | |
| TM16 | ScreechAn earsplitting screech harshly lowers the target’s Defense stat.▶ Selected Pokémon | Normal | — | 85% | |
| TM17 | Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field | Psíquico | — | — | |
| TM18 | ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field | Psíquico | — | — | |
| TM19 | SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field | Normal | — | — | |
| TM21 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psíquico | — | — | |
| TM22 | Rock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.▶ All opponents | Pedra | 75 | 90% | |
| TM23 | ThiefThe user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.▶ Selected Pokémon | Sombrio | 60 | 100% | |
| TM24 | SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon | Normal | 50 | 100% | |
| TM25 | ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM30 | Steel WingThe target is hit with wings of steel. This may also raise the user’s Defense stat.▶ Selected Pokémon | Aço | 70 | 90% | |
| TM31 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM33 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Água | — | — | |
| TM39 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | ImprisonIf opposing Pokémon know any move also known by the user, they are prevented from using it.▶ User | Psíquico | — | — | |
| TM48 | Rock TombBoulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.▶ Selected Pokémon | Pedra | 60 | 95% | |
| TM60 | Power SwapThe user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.▶ Selected Pokémon | Psíquico | — | — | |
| TM61 | Guard SwapThe user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.▶ Selected Pokémon | Psíquico | — | — | |
| TM70 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psíquico | — | — | |
| TM71 | Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field | Psíquico | — | — | |
| TM76 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| HM08 | ThunderboltA strong electric blast crashes down on the target. This may also leave the target with paralysis.▶ Selected Pokémon | Elétrico | 90 | 100% | |
| HM11 | PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psíquico | 90 | 100% | |
| HM12 | AgilityThe user relaxes and lightens its body to move faster. This sharply raises the Speed stat.▶ User | Psíquico | — | — | |
| HM20 | SubstituteThe user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.▶ User | Normal | — | — | |
| HM25 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psíquico | 80 | 100% | |
| HM26 | EndureThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| HM27 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| HM33 | Shadow BallThe user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Fantasma | 80 | 100% | |
| HM35 | UproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.▶ Random opponent | Normal | 90 | 100% | |
| HM38 | TrickThe user catches the target off guard and swaps its held item with its own.▶ Selected Pokémon | Psíquico | — | 100% | |
| HM40 | Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon | Psíquico | — | — | |
| HM44 | Cosmic PowerThe user absorbs a mystical power from space to raise its Defense and Sp. Def stats.▶ User | Psíquico | — | — | |
| HM49 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psíquico | — | — | |
| HM58 | Dark PulseThe user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.▶ Selected Pokémon | Sombrio | 80 | 100% | |
| HM65 | Energy BallThe user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Planta | 90 | 100% | |
| HM68 | Nasty PlotThe user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.▶ User | Sombrio | — | — | |
| HM69 | Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon | Psíquico | 80 | 90% | |
| HM82 | Stored PowerThe user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.▶ Selected Pokémon | Psíquico | 20 | 100% | |
| HM83 | Ally SwitchThe user teleports using a strange power and switches places with one of its allies.▶ User | Psíquico | — | — |
Tutor: Expanding ForceThe user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.▶ Selected Pokémon, Meteor BeamIn this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.▶ Selected Pokémon
Egg moves: DisableFor four turns, this move prevents the target from using the move it last used.▶ Selected Pokémon, Destiny BondAfter using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.▶ User, Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon, AstonishThe user attacks the target while shouting in a startling fashion. This may also make the target flinch.▶ Selected Pokémon