#0479 · black white · gen 5
Plasma Pokémon
Its electric-like body can enter some kinds of machines and take control in order to make mischief.
Forms have different signature moves and types, and the appliance forms’ stats are different from the normal form’s. In Generation IV, all forms are Electric/Ghost type. When switching forms, the old signature move (if any) is removed and the new one must be learned, overwriting another move if need be, or the switch will be cancelled; however, it can be forgotten while in the new form. If Rotom only knows its signature move upon reverting to its default form, it learns Thunder Shock to avoid having no moves. Appliances for switching Rotom’s form can be found in the following locations, depending on the game: * Platinum: In the Team Galactic Eterna Building. Requires a Secret Key. * HeartGold and SoulSilver: In the Silph Co. Office Building. Enter the building when walking with Rotom and enter the broken elevator. * Black and White 1 & 2: In Shopping Mall Nine. Found in boxes in a storage room on the first floor on the far right.
Total: 440
Sin datos de encuentro para este juego
| Nivel | Movimiento | Tipo | Cat. | Poder | Prec. |
|---|---|---|---|---|---|
| 1 | Thunder ShockA jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.▶ Selected Pokémon | 40 | 100% | ||
| 1 | Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.▶ Selected Pokémon |
Levitate
Evades Ground moves.
EV yield (actual): +1 SPA · +1 SPE
No evoluciona en este juego
Haz clic en una forma para comparar
| — |
| 100% |
| 1 | Confuse RayThe target is exposed to a sinister ray that triggers confusion.▶ Selected Pokémon | Fantasma | — | 100% |
| 1 | TrickThe user catches the target off guard and swaps its held item with its own.▶ Selected Pokémon | Psíquico | — | 100% |
| 1 | AstonishThe user attacks the target while shouting in a startling fashion. It may also make the target flinch.▶ Selected Pokémon | Fantasma | 30 | 100% |
| 8 | UproarThe user attacks in an uproar for three turns. Over that time, no one can fall asleep.▶ Random opponent | Normal | 90 | 100% |
| 15 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — |
| 22 | Shock WaveThe user strikes the target with a quick jolt of electricity. This attack cannot be evaded.▶ Selected Pokémon | Eléctrico | 60 | — |
| 29 | Ominous WindThe user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.▶ Selected Pokémon | Fantasma | 60 | 100% |
| 36 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — |
| 43 | Electro BallThe user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.▶ Selected Pokémon | Eléctrico | — | 100% |
| 50 | HexThis relentless attack does massive damage to a target affected by status problems.▶ Selected Pokémon | Fantasma | 50 | 100% |
| 57 | ChargeThe user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.▶ User | Eléctrico | — | — |
| 64 | DischargeA flare of electricity is loosed to strike the area around the user. It may also cause paralysis.▶ All other Pokémon | Eléctrico | 80 | 100% |
| TM | Movimiento | Tipo | Cat. | Poder | Prec. |
|---|---|---|---|---|---|
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Veneno | — | 90% | |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% | |
| TM11 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field | Fuego | — | — | |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psíquico | — | — | |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.▶ Entire field | Agua | — | — | |
| TM19 | TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon | Psíquico | — | — | |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM24 | ThunderboltA strong electric blast is loosed at the target. It may also leave the target with paralysis.▶ Selected Pokémon | Eléctrico | 95 | 100% | |
| TM25 | ThunderA wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.▶ Selected Pokémon | Eléctrico | 120 | 70% | |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM30 | Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Fantasma | 80 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM33 | ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field | Psíquico | — | — | |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psíquico | — | — | |
| TM46 | ThiefThe user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.▶ Selected Pokémon | Siniestro | 40 | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM57 | Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon | Eléctrico | 50 | 90% | |
| TM61 | Will-O-WispThe user shoots a sinister, bluish-white flame at the target to inflict a burn.▶ Selected Pokémon | Fuego | — | 75% | |
| TM70 | FlashThe user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% | |
| TM72 | Volt SwitchAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.▶ Selected Pokémon | Eléctrico | 70 | 100% | |
| TM73 | Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.▶ Selected Pokémon | Eléctrico | — | 100% | |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| TM85 | Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon | Psíquico | 100 | 100% | |
| TM87 | SwaggerThe user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 90% | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — |