Rock ThrowThe user picks up and throws a small rock at the target to attack.▶ Selected Pokémon
Rock
50
90%
8
SharpenThe user lowers its polygon count to make itself more jagged, raising the Attack stat.▶ User
Normal
—
—
12
Smack DownThe user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.▶ Selected Pokémon
Rock
50
100%
18
ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field
Psychic
—
—
21
Stealth RockThe user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.▶ Opponent’s field
Rock
—
—
27
Guard SplitThe user employs its psychic power to average its Defense and Sp. Def stats with those of the target.▶ Selected Pokémon
Psychic
—
—
31
Ancient PowerThe user attacks with a prehistoric power. This may also raise all the user’s stats at once.▶ Selected Pokémon
Rock
60
100%
35
FlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.▶ Selected Pokémon
Normal
—
100%
40
Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon
Psychic
—
—
46
Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field
Psychic
—
—
49
Stone EdgeThe user stabs the target with sharpened stones from below. Critical hits land more easily.▶ Selected Pokémon
Rock
100
80%
50
MoonblastBorrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.▶ Selected Pokémon
Fairy
95
100%
50
Diamond StormThe user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user’s Defense stat.▶ All opponents
Rock
100
95%
60
Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field
Psychic
—
—
70
SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field
Normal
—
—
Moves — By TM/HM
TM
Move
Type
Cat.
Power
Acc.
TM03
PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon
Psychic
80
100%
TM04
Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User
Psychic
—
—
TM06
ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon
Poison
—
90%
TM07
HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.▶ Entire field
Ice
—
—
TM10
Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon
Normal
60
100%
TM11
Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field
Fire
—
—
TM15
Hyper BeamThe target is attacked with a powerful beam. The user can’t move on the next turn.▶ Selected Pokémon
Normal
150
90%
TM16
Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field
Psychic
—
—
TM17
ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User
Normal
—
—
TM20
SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field
Normal
—
—
TM21
FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM23
Smack DownThe user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.▶ Selected Pokémon
Rock
50
100%
TM27
ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM29
PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
TM32
Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User
Normal
—
—
TM33
ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field
Psychic
—
—
TM37
SandstormA five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.▶ Entire field
Rock
—
—
TM39
Rock TombBoulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.▶ Selected Pokémon
Rock
60
95%
TM42
FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.▶ Selected Pokémon
Normal
70
100%
TM44
RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User
Psychic
—
—
TM48
RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.▶ Selected Pokémon
Normal
60
100%
TM64
ExplosionThe user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.▶ All other Pokémon
Normal
250
100%
TM68
Giga ImpactThe user charges at the target using every bit of its power. The user can’t move on the next turn.▶ Selected Pokémon
Normal
150
90%
TM69
Rock PolishThe user polishes its body to reduce drag. This can sharply raise the Speed stat.▶ User
Rock
—
—
TM70
FlashThe user flashes a bright light that cuts the target’s accuracy.▶ Selected Pokémon
Normal
—
100%
TM71
Stone EdgeThe user stabs the target with sharpened stones from below. Critical hits land more easily.▶ Selected Pokémon
Rock
100
80%
TM74
Gyro BallThe user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.▶ Selected Pokémon
Steel
—
100%
TM77
Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon
Normal
—
—
TM80
Rock SlideLarge boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.▶ All opponents
Rock
75
90%
TM87
SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon
Normal
—
90%
TM88
Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User
Normal
—
—
TM90
SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User
Normal
—
—
TM92
Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field
Psychic
—
—
TM96
Nature PowerAn attack that makes use of nature’s power. Its effects vary depending on the user’s environment.▶ Selected Pokémon
Normal
—
—
TM99
Dazzling GleamThe user damages opposing Pokémon by emitting a powerful flash.▶ All opponents
Fairy
80
100%
TM100
ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon