#0054 · Updated Alola #107 · Updated Melemele #107 · Updated Akala #032 · Updated Ula’ula #052 · Updated Poni #051 · ultra sun ultra moon · gen 7
Duck Pokémon
Using psychokinesis gives it a headache, so it normally passes the time spacing out and doing as little as possible.
Total: 320
Damp
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Cloud Nine
Negates all effects of weather, but does not prevent the weather itself.
Swift Swim (hidden)
Doubles Speed during rain.
EV yield (current): +1 SPA
damp, cloud nine damp, cloud nine, swift swim
| Location | Method | Chance | Levels |
|---|---|---|---|
| Seaward Cave (ultra-sun) | Walking in tall grass or a cave | 30% | 9–12 |
| Sandy Cave (ultra-sun) | Walking in tall grass or a cave | 30% | 6–9 |
| Brooklet Hill (ultra-sun) | Walking in tall grass or a cave | 20% | 14–17 |
| Brooklet Hill (ultra-sun) | Walking in tall grass or a cave | 20% | 14–17 |
| Brooklet Hill (ultra-sun) | Surfing | 20% | 14–17 |
| Brooklet Hill (ultra-sun) | Surfing | 20% | 14–17 |
| Ten Carat Hill (ultra-sun) | Walking in tall grass or a cave | 10% | 11–14 |
| Malie Garden (ultra-sun) | Walking in tall grass or a cave | 10% | 25–28 |
| Seaward Cave (ultra-sun) | Surfing | 5% | 15–18 |
| Seaward Cave (ultra-moon) | Walking in tall grass or a cave | 30% | 9–12 |
| Sandy Cave (ultra-moon) | Walking in tall grass or a cave | 30% | 6–9 |
| Brooklet Hill (ultra-moon) | Surfing | 20% | 14–17 |
| Brooklet Hill (ultra-moon) | Walking in tall grass or a cave | 20% | 14–17 |
| Brooklet Hill (ultra-moon) | Surfing | 20% | 14–17 |
| Brooklet Hill (ultra-moon) | Walking in tall grass or a cave | 20% | 14–17 |
| Malie Garden (ultra-moon) | Walking in tall grass or a cave | 10% | 25–28 |
| Ten Carat Hill (ultra-moon) | Walking in tall grass or a cave | 10% | 11–14 |
| Seaward Cave (ultra-moon) | Surfing | 5% | 15–18 |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | ScratchHard, pointed, sharp claws rake the target to inflict damage.▶ Selected Pokémon | Normal | 40 | 100% | |
| 1 | Water SportThe user soaks the battlefield with water. This weakens Fire-type moves for five turns.▶ Entire field | Water | — | — | |
| 4 | Tail WhipThe user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.▶ All opponents | Normal | — | 100% | |
| 7 | Water GunThe target is blasted with a forceful shot of water.▶ Selected Pokémon | Water | 40 | 100% | |
| 10 | ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 13 | Fury SwipesThe target is raked with sharp claws or scythes quickly two to five times in a row.▶ Selected Pokémon | Normal | 18 | 80% | |
| 16 | Water PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.▶ Selected Pokémon | Water | 60 | 100% | |
| 19 | DisableFor four turns, this move prevents the target from using the move it last used.▶ Selected Pokémon | Normal | — | 100% | |
| 22 | ScreechAn earsplitting screech harshly lowers the target’s Defense stat.▶ Selected Pokémon | Normal | — | 85% | |
| 25 | Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon | Psychic | 80 | 90% | |
| 28 | Aqua TailThe user attacks by swinging its tail as if it were a vicious wave in a raging storm.▶ Selected Pokémon | Water | 90 | 90% | |
| 31 | SoakThe user shoots a torrent of water at the target and changes the target’s type to Water.▶ Selected Pokémon | Water | — | 100% | |
| 34 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| 37 | AmnesiaThe user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.▶ User | Psychic | — | — | |
| 40 | Hydro PumpThe target is blasted by a huge volume of water launched under great pressure.▶ Selected Pokémon | Water | 110 | 80% | |
| 43 | Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field | Psychic | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% | |
| TM07 | HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.▶ Entire field | Ice | — | — | |
| TM10 | Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM13 | Ice BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.▶ Selected Pokémon | Ice | 90 | 100% | |
| TM14 | BlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.▶ All opponents | Ice | 110 | 70% | |
| TM16 | Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM17 | ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Water | — | — | |
| TM21 | FrustrationThis full-power attack grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM27 | ReturnThis full-power attack grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM29 | PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| TM31 | Brick BreakThe user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.▶ Selected Pokémon | Fighting | 75 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM40 | Aerial AceThe user confounds the target with speed, then slashes. This attack never misses.▶ Selected Pokémon | Flying | 60 | — | |
| TM42 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM55 | ScaldThe user shoots boiling hot water at its target. This may also leave the target with a burn.▶ Selected Pokémon | Water | 80 | 100% | |
| TM56 | FlingThe user flings its held item at the target to attack. This move’s power and effects depend on the item.▶ Selected Pokémon | Dark | — | 100% | |
| TM65 | Shadow ClawThe user slashes with a sharp claw made from shadows. Critical hits land more easily.▶ Selected Pokémon | Ghost | 70 | 100% | |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| TM87 | SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 85% | |
| TM88 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| TM94 | SurfThe user attacks everything around it by swamping its surroundings with a giant wave.▶ All other Pokémon | Water | 90 | 100% | |
| TM98 | WaterfallThe user charges at the target and may make it flinch.▶ Selected Pokémon | Water | 80 | 100% | |
| TM100 | ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon | Normal | — | — |
Tutor: Ice PunchThe target is punched with an icy fist. This may also leave the target frozen.▶ Selected Pokémon, SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon, Icy WindThe user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.▶ All opponents, Iron TailThe target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.▶ Selected Pokémon, Focus PunchThe user focuses its mind before launching a punch. This move fails if the user is hit before it is used.▶ Selected Pokémon, Role PlayThe user mimics the target completely, copying the target’s natural Ability.▶ Selected Pokémon, Signal BeamThe user attacks with a sinister beam of light. This may also confuse the target.▶ Selected Pokémon, Water PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.▶ Selected Pokémon, Worry SeedA seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.▶ Selected Pokémon, Aqua TailThe user attacks by swinging its tail as if it were a vicious wave in a raging storm.▶ Selected Pokémon, Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon, Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field, TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon
Egg moves: PsybeamThe target is attacked with a peculiar ray. This may also leave the target confused.▶ Selected Pokémon, HypnosisThe user employs hypnotic suggestion to make the target fall into a deep sleep.▶ Selected Pokémon, Confuse RayThe target is exposed to a sinister ray that triggers confusion.▶ Selected Pokémon, ForesightEnables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.▶ Selected Pokémon, Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User, EncoreThe user compels the target to keep using the move it encored for three turns.▶ Selected Pokémon, Cross ChopThe user delivers a double chop with its forearms crossed. Critical hits land more easily.▶ Selected Pokémon, Future SightTwo turns after this move is used, a hunk of psychic energy attacks the target.▶ Selected Pokémon, YawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.▶ Selected Pokémon, RefreshThe user rests to cure itself of poisoning, a burn, or paralysis.▶ User, Secret PowerThe additional effects of this attack depend upon where it was used.▶ Selected Pokémon, Mud BombThe user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.▶ Selected Pokémon, SynchronoiseUsing an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.▶ All other Pokémon, Simple BeamThe user’s mysterious psychic wave changes the target’s Ability to Simple.▶ Selected Pokémon, Clear SmogThe user attacks by throwing a clump of special mud. All stat changes are returned to normal.▶ Selected Pokémon