#0171 · Updated Alola #258 · Updated Akala #159 · ultra sun ultra moon · gen 7
Light Pokémon
When the bacteria living inside its antennae absorb Lanturn’s bodily fluids, a strong luminescent effect is produced.
Total: 460
Volt Absorb
Absorbs Electric moves, healing for 1/4 max HP.
Illuminate
Doubles the wild encounter rate.
Water Absorb (hidden)
Absorbs Water moves, healing for 1/4 max HP.
EV yield (current): +2 HP
| Location | Method | Chance | Levels |
|---|---|---|---|
| Akala Outskirts (ultra-sun) | sos | 15% | 10–24 |
| Akala Outskirts (ultra-sun) | sos from bubbling spot | 15% | 10–29 |
| Route 8 (ultra-sun) | sos | 15% | 10–20 |
| Route 8 (ultra-sun) | sos from bubbling spot | 15% | 10–25 |
| Akala Outskirts (ultra-moon) | sos | 15% | 10–24 |
| Akala Outskirts (ultra-moon) | sos from bubbling spot | 15% | 10–29 |
| Route 8 (ultra-moon) | sos | 15% | 10–20 |
| Route 8 (ultra-moon) | sos from bubbling spot | 15% | 10–25 |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| — | StockpileThe user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.▶ User | — | — | ||
| — | Spit UpThe power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.▶ Selected Pokémon |
| — |
| 100% |
| — | SwallowThe power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.▶ User | Normal | — | — |
| 1 | SupersonicThe user generates odd sound waves from its body that confuse the target.▶ Selected Pokémon | Normal | — | 55% |
| 1 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Electric | — | 90% |
| 1 | BubbleA spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.▶ All opponents | Water | 40 | 100% |
| 1 | StockpileThe user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.▶ User | Normal | — | — |
| 1 | Spit UpThe power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.▶ Selected Pokémon | Normal | — | 100% |
| 1 | SwallowThe power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.▶ User | Normal | — | — |
| 1 | Electro BallThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.▶ Selected Pokémon | Electric | — | 100% |
| 1 | Eerie ImpulseThe user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.▶ Selected Pokémon | Electric | — | 100% |
| 1 | SpotlightThe user shines a spotlight on the target so that only the target will be attacked during the turn.▶ Selected Pokémon | Normal | — | — |
| 6 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Electric | — | 90% |
| 9 | Electro BallThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.▶ Selected Pokémon | Electric | — | 100% |
| 12 | Water GunThe target is blasted with a forceful shot of water.▶ Selected Pokémon | Water | 40 | 100% |
| 17 | Confuse RayThe target is exposed to a sinister ray that triggers confusion.▶ Selected Pokémon | Ghost | — | 100% |
| 20 | Bubble BeamA spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.▶ Selected Pokémon | Water | 65 | 100% |
| 23 | SparkThe user throws an electrically charged tackle at the target. This may also leave the target with paralysis.▶ Selected Pokémon | Electric | 65 | 100% |
| 29 | Signal BeamThe user attacks with a sinister beam of light. This may also confuse the target.▶ Selected Pokémon | Bug | 75 | 100% |
| 33 | FlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.▶ Selected Pokémon | Normal | — | 100% |
| 37 | DischargeThe user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.▶ All other Pokémon | Electric | 80 | 100% |
| 43 | Take DownA reckless, full-body charge attack for slamming into the target. This also damages the user a little.▶ Selected Pokémon | Normal | 90 | 85% |
| 47 | Aqua RingThe user envelops itself in a veil made of water. It regains some HP every turn.▶ User | Water | — | — |
| 51 | Hydro PumpThe target is blasted by a huge volume of water launched under great pressure.▶ Selected Pokémon | Water | 110 | 80% |
| 54 | Ion DelugeThe user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.▶ Entire field | Electric | — | — |
| 58 | ChargeThe user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.▶ User | Electric | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% | |
| TM07 | HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.▶ Entire field | Ice | — | — | |
| TM10 | Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM13 | Ice BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.▶ Selected Pokémon | Ice | 90 | 100% | |
| TM14 | BlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.▶ All opponents | Ice | 110 | 70% | |
| TM15 | Hyper BeamThe target is attacked with a powerful beam. The user can’t move on the next turn.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM17 | ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Water | — | — | |
| TM21 | FrustrationThis full-power attack grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM24 | ThunderboltA strong electric blast crashes down on the target. This may also leave the target with paralysis.▶ Selected Pokémon | Electric | 90 | 100% | |
| TM25 | ThunderA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.▶ Selected Pokémon | Electric | 110 | 70% | |
| TM27 | ReturnThis full-power attack grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM42 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM55 | ScaldThe user shoots boiling hot water at its target. This may also leave the target with a burn.▶ Selected Pokémon | Water | 80 | 100% | |
| TM57 | Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% | |
| TM68 | Giga ImpactThe user charges at the target using every bit of its power. The user can’t move on the next turn.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM72 | Volt SwitchAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.▶ Selected Pokémon | Electric | 70 | 100% | |
| TM73 | Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon | Electric | — | 90% | |
| TM87 | SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 85% | |
| TM88 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| TM93 | Wild ChargeThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.▶ Selected Pokémon | Electric | 90 | 100% | |
| TM94 | SurfThe user attacks everything around it by swamping its surroundings with a giant wave.▶ All other Pokémon | Water | 90 | 100% | |
| TM98 | WaterfallThe user charges at the target and may make it flinch.▶ Selected Pokémon | Water | 80 | 100% | |
| TM99 | Dazzling GleamThe user damages opposing Pokémon by emitting a powerful flash.▶ All opponents | Fairy | 80 | 100% | |
| TM100 | ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon | Normal | — | — |
Tutor: SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon, Icy WindThe user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.▶ All opponents, Heal BellThe user makes a soothing bell chime to heal the status conditions of all the party Pokémon.▶ User and allies, Signal BeamThe user attacks with a sinister beam of light. This may also confuse the target.▶ Selected Pokémon
volt absorb, illuminate volt absorb, illuminate, water absorb