| — | Hyper BeamUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | | 150 | 90% |
| — | Solar BeamRequires a turn to charge before attacking.▶ Selected Pokémon | Grass | | 120 | 100% |
| — | PsychicHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Psychic | | 90 | 100% |
| — | AgilityRaises the user’s Speed by two stages.▶ User | Psychic | | — | — |
| — | Light ScreenReduces damage from special attacks by 50% for five turns.▶ User’s field | Psychic | | — | — |
| — | ReflectReduces damage from physical attacks by half.▶ User’s field | Psychic | | — | — |
| — | Leech LifeDrains half the damage inflicted to heal the user.▶ Selected Pokémon | Bug | | 80 | 100% |
| — | RestUser sleeps for two turns, completely healing itself.▶ User | Psychic | | — | — |
| — | SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.▶ User | Normal | | — | — |
| — | SnoreHas a chance to make the target flinch. Only works if the user is sleeping.▶ Selected Pokémon | Normal | | 50 | 100% |
| — | ProtectPrevents any moves from hitting the user this turn.▶ User | Normal | | — | — |
| — | Giga DrainDrains half the damage inflicted to heal the user.▶ Selected Pokémon | Grass | | 75 | 100% |
| — | EndurePrevents the user’s HP from lowering below 1 this turn.▶ User | Normal | | — | — |
| — | AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.▶ Selected Pokémon | Normal | | — | 100% |
| — | Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.▶ User | Normal | | — | — |
| — | SafeguardProtects the user’s field from major status ailments and confusion for five turns.▶ User’s field | Normal | | — | — |
| — | Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.▶ User | Normal | | — | — |
| — | Shadow BallHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Ghost | | 80 | 100% |
| — | Future SightHits the target two turns later.▶ Selected Pokémon | Psychic | | 120 | 100% |
| — | FacadePower doubles if user is burned, paralyzed, or poisoned.▶ Selected Pokémon | Normal | | 70 | 100% |
| — | Helping HandAlly’s next move inflicts half more damage.▶ Ally | Normal | | — | — |
| — | TrickUser and target swap items.▶ Selected Pokémon | Psychic | | — | 100% |
| — | Skill SwapUser and target swap abilities.▶ Selected Pokémon | Psychic | | — | — |
| — | ImprisonPrevents the target from using any moves that the user also knows.▶ User | Psychic | | — | — |
| — | Iron DefenseRaises the user’s Defense by two stages.▶ User | Steel | | — | — |
| — | Calm MindRaises the user’s Special Attack and Special Defense by one stage.▶ User | Psychic | | — | — |
| — | U-turnUser must switch out after attacking.▶ Selected Pokémon | Bug | | 70 | 100% |
| — | PaybackPower is doubled if the target has already moved this turn.▶ Selected Pokémon | Dark | | 50 | 100% |
| — | Power SwapUser swaps Attack and Special Attack changes with the target.▶ Selected Pokémon | Psychic | | — | — |
| — | Guard SwapUser swaps Defense and Special Defense changes with the target.▶ Selected Pokémon | Psychic | | — | — |
| — | Bug BuzzHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Bug | | 90 | 100% |
| — | Energy BallHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Grass | | 90 | 100% |
| — | Giga ImpactUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | | 150 | 90% |
| — | Psycho CutHas an increased chance for a critical hit.▶ Selected Pokémon | Psychic | | 70 | 100% |
| — | Zen HeadbuttHas a chance to make the target flinch.▶ Selected Pokémon | Psychic | | 80 | 90% |
| — | Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.▶ Entire field | Psychic | | — | — |
| — | Wonder RoomAll Pokémon’s Defense and Special Defense are swapped for 5 turns.▶ Entire field | Psychic | | — | — |
| — | PsyshockInflicts damage based on the target’s Defense, not Special Defense.▶ Selected Pokémon | Psychic | | 80 | 100% |
| — | Magic RoomNegates held items for five turns.▶ Entire field | Psychic | | — | — |
| — | RoundHas double power if it’s used more than once per turn.▶ Selected Pokémon | Normal | | 60 | 100% |
| — | Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.▶ Selected Pokémon | Psychic | | 20 | 100% |
| — | Ally SwitchUser switches places with the friendly Pokémon opposite it.▶ User | Psychic | | — | — |
| — | Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.▶ Entire field | Psychic | | — | — |
| — | Body Press▶ Selected Pokémon | Fighting | | 80 | 100% |