Total: 490
Strong Jaw
Strengthens biting moves to 1.5× their power.
Competitive (hidden)
Raises Special Attack by two stages upon having any stat lowered.
EV yield (current): +2 SPE
| Location | Method | Chance | Levels |
|---|---|---|---|
| Ballimere Lake (the-crown-tundra-sword) | Special overworld spawn in a fixed location. | 100% | 67 |
| Max Lair (the-crown-tundra-sword) | Capture during a Dynamax Adventure. | 100% | 65 |
| Ballimere Lake (the-crown-tundra-sword) | Special overworld spawn in a fixed location. | 100% | 67 |
| Ballimere Lake (the-crown-tundra-sword) | Special overworld spawn in a fixed location. | 100% | 67 |
| Ballimere Lake (the-crown-tundra-sword) | Special overworld spawn in a fixed location. | 100% | 67 |
| Ballimere Lake (the-crown-tundra-sword) | Special overworld spawn in a fixed location. | 100% | 67 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 29% | 60–65 |
| Ballimere Lake (Max Den I) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | TackleInflicts regular damage with no additional effect.▶ Selected Pokémon | 40 | 100% | ||
| 1 | Tail WhipLowers the target’s Defense by one stage.▶ All opponents |
| 25% |
| 45–50 |
| Frostpoint Field (Max Den E) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 45–50 |
| Three-Point Pass (Max Den B) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 45–50 |
| Giant's Bed (Max Den S) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 45–50 |
| Frigid Sea (Max Den L) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 45–50 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 24% | 60–65 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 24% | 60–65 |
| Giant's Bed (Max Den S) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Frostpoint Field (Max Den E) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Three-Point Pass (Max Den B) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Ballimere Lake (Max Den I) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Frigid Sea (Max Den L) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 19% | 60–65 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 19% | 60–65 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 19% | 60–65 |
| Ballimere Lake (the-crown-tundra-sword) | Walking in the overworld | 19% | 60–65 |
| Frigid Sea (Max Den L) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Three-Point Pass (Max Den B) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 35–40 |
| Frigid Sea (Max Den L) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 35–40 |
| Frostpoint Field (Max Den E) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 35–40 |
| Ballimere Lake (Max Den I) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Three-Point Pass (Max Den B) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Frostpoint Field (Max Den E) (the-crown-tundra-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| — |
| 100% |
| 1 | BiteHas a chance to make the target flinch.▶ Selected Pokémon | Dark | 60 | 100% |
| 1 | ElectrifyChanges the target’s move’s type to Electric if it hasn’t moved yet this turn.▶ Selected Pokémon | Electric | — | — |
| 1 | NuzzleHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 20 | 100% |
| 15 | RoarImmediately ends wild battles. Forces trainers to switch Pokémon.▶ Selected Pokémon | Normal | — | — |
| 20 | SparkHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 65 | 100% |
| 28 | CharmLowers the target’s Attack by two stages.▶ Selected Pokémon | Fairy | — | 100% |
| 34 | CrunchHas a chance to lower the target’s Defense by one stage.▶ Selected Pokémon | Dark | 80 | 100% |
| 41 | ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.▶ User | Electric | — | — |
| 48 | Wild ChargeUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon | Electric | 90 | 100% |
| 55 | Play RoughHas a chance to lower the target’s Attack by one stage.▶ Selected Pokémon | Fairy | 90 | 90% |
| 62 | Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.▶ Entire field | Electric | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| — | Hyper BeamUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | 150 | 90% | |
| — | ThunderboltHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 90 | 100% | |
| — | Thunder WaveParalyzes the target.▶ Selected Pokémon | Electric | — | 90% | |
| — | ThunderHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 110 | 70% | |
| — | DigUser digs underground, dodging all attacks, and hits next turn.▶ Selected Pokémon | Ground | 80 | 100% | |
| — | AgilityRaises the user’s Speed by two stages.▶ User | Psychic | — | — | |
| — | Focus EnergyIncreases the user’s chance to score a critical hit.▶ User | Normal | — | — | |
| — | SwiftNever misses.▶ All opponents | Normal | 60 | — | |
| — | RestUser sleeps for two turns, completely healing itself.▶ User | Psychic | — | — | |
| — | SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.▶ User | Normal | — | — | |
| — | SnoreHas a chance to make the target flinch. Only works if the user is sleeping.▶ Selected Pokémon | Normal | 50 | 100% | |
| — | ProtectPrevents any moves from hitting the user this turn.▶ User | Normal | — | — | |
| — | EndurePrevents the user’s HP from lowering below 1 this turn.▶ User | Normal | — | — | |
| — | CharmLowers the target’s Attack by two stages.▶ Selected Pokémon | Fairy | — | 100% | |
| — | AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.▶ Selected Pokémon | Normal | — | 100% | |
| — | Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.▶ User | Normal | — | — | |
| — | CrunchHas a chance to lower the target’s Defense by one stage.▶ Selected Pokémon | Dark | 80 | 100% | |
| — | UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.▶ Random opponent | Normal | 90 | 100% | |
| — | FacadePower doubles if user is burned, paralyzed, or poisoned.▶ Selected Pokémon | Normal | 70 | 100% | |
| — | Helping HandAlly’s next move inflicts half more damage.▶ Ally | Normal | — | — | |
| — | Hyper VoiceInflicts regular damage with no additional effect.▶ All opponents | Normal | 90 | 100% | |
| — | Bulk UpRaises the user’s Attack and Defense by one stage.▶ User | Fighting | — | — | |
| — | Giga ImpactUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | 150 | 90% | |
| — | Thunder FangHas a chance to paralyze the target and a chance to make the target flinch.▶ Selected Pokémon | Electric | 65 | 95% | |
| — | Fire FangHas a chance to burn the target and a chance to make the target flinch.▶ Selected Pokémon | Fire | 65 | 95% | |
| — | Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.▶ Selected Pokémon | Electric | — | 100% | |
| — | RoundHas double power if it’s used more than once per turn.▶ Selected Pokémon | Normal | 60 | 100% | |
| — | Volt SwitchUser must switch out after attacking.▶ Selected Pokémon | Electric | 70 | 100% | |
| — | Wild ChargeUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon | Electric | 90 | 100% | |
| — | SnarlHas a chance to lower the target’s Special Attack by one stage.▶ All opponents | Dark | 55 | 95% | |
| — | Play RoughHas a chance to lower the target’s Attack by one stage.▶ Selected Pokémon | Fairy | 90 | 90% | |
| — | Eerie ImpulseLowers the target’s Special Attack by two stages.▶ Selected Pokémon | Electric | — | 100% | |
| — | Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.▶ Entire field | Electric | — | — | |
| — | Psychic FangsDestroys Reflect and Light Screen.▶ Selected Pokémon | Psychic | 85 | 100% |
Tutor: Rising VoltageInflicts regular damage with no additional effect.▶ Selected Pokémon