Baby-Doll EyesLowers the target’s Attack by one stage.▶ Selected Pokémon
Fairy
—
100%
12
Helping HandAlly’s next move inflicts half more damage.▶ Ally
Normal
—
—
16
GrowlLowers the target’s Attack by one stage.▶ All opponents
Normal
—
100%
20
Zen HeadbuttHas a chance to make the target flinch.▶ Selected Pokémon
Psychic
80
90%
24
Life Dew▶ User and allies
Water
—
—
28
After YouMakes the target act next this turn.▶ Selected Pokémon
Normal
—
—
32
Take DownUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon
Normal
90
85%
36
Simple BeamChanges the target’s ability to Simple.▶ Selected Pokémon
Normal
—
100%
40
Hyper VoiceInflicts regular damage with no additional effect.▶ All opponents
Normal
90
100%
44
Heal PulseHeals the target for half its max HP.▶ Selected Pokémon
Psychic
—
—
48
Double-EdgeUser receives 1/3 the damage inflicted in recoil.▶ Selected Pokémon
Normal
120
100%
52
EntrainmentCopies the user’s ability onto the target.▶ Selected Pokémon
Normal
—
100%
56
Misty TerrainFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.▶ Entire field
Fairy
—
—
60
Last ResortCan only be used after all of the user’s other moves have been used.▶ Selected Pokémon
Normal
140
100%
Moves — By TM/HM
TM
Move
Type
Cat.
Power
Acc.
—
Mega PunchInflicts regular damage with no additional effect.▶ Selected Pokémon
Normal
80
85%
—
Fire PunchHas a chance to burn the target.▶ Selected Pokémon
Fire
75
100%
—
Ice PunchHas a chance to freeze the target.▶ Selected Pokémon
Ice
75
100%
—
Thunder PunchHas a chance to paralyze the target.▶ Selected Pokémon
Electric
75
100%
—
Mega KickInflicts regular damage with no additional effect.▶ Selected Pokémon
Normal
120
75%
—
Body SlamHas a chance to paralyze the target.▶ Selected Pokémon
Normal
85
100%
—
FlamethrowerHas a chance to burn the target.▶ Selected Pokémon
Fire
90
100%
—
SurfInflicts regular damage and can hit Dive users.▶ All other Pokémon
Water
90
100%
—
Ice BeamHas a chance to freeze the target.▶ Selected Pokémon
Ice
90
100%
—
BlizzardHas a chance to freeze the target.▶ All opponents
Ice
110
70%
—
Hyper BeamUser foregoes its next turn to recharge.▶ Selected Pokémon
Normal
150
90%
—
Low KickInflicts more damage to heavier targets, with a maximum of 120 power.▶ Selected Pokémon
Fighting
—
100%
—
Solar BeamRequires a turn to charge before attacking.▶ Selected Pokémon
Grass
120
100%
—
ThunderboltHas a chance to paralyze the target.▶ Selected Pokémon
Electric
90
100%
—
Thunder WaveParalyzes the target.▶ Selected Pokémon
Electric
—
90%
—
ThunderHas a chance to paralyze the target.▶ Selected Pokémon
Electric
110
70%
—
DigUser digs underground, dodging all attacks, and hits next turn.▶ Selected Pokémon
Ground
80
100%
—
PsychicHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon
Psychic
90
100%
—
Light ScreenReduces damage from special attacks by 50% for five turns.▶ User’s field
Psychic
—
—
—
ReflectReduces damage from physical attacks by half.▶ User’s field
Psychic
—
—
—
Fire BlastHas a chance to burn the target.▶ Selected Pokémon
Fire
110
85%
—
AmnesiaRaises the user’s Special Defense by two stages.▶ User
Psychic
—
—
—
RestUser sleeps for two turns, completely healing itself.▶ User
Psychic
—
—
—
SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.▶ User
Normal
—
—
—
SnoreHas a chance to make the target flinch. Only works if the user is sleeping.▶ Selected Pokémon
Normal
50
100%
—
ProtectPrevents any moves from hitting the user this turn.▶ User
Normal
—
—
—
Icy WindHas a chance to lower the target’s Speed by one stage.▶ All opponents
Ice
55
95%
—
EndurePrevents the user’s HP from lowering below 1 this turn.▶ User
Normal
—
—
—
AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.▶ Selected Pokémon
Normal
—
100%
—
Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.▶ User
Normal
—
—
—
SafeguardProtects the user’s field from major status ailments and confusion for five turns.▶ User’s field
Normal
—
—
—
EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.▶ Selected Pokémon
Normal
—
100%
—
Iron TailHas a chance to lower the target’s Defense by one stage.▶ Selected Pokémon
Steel
100
75%
—
Rain DanceChanges the weather to rain for five turns.▶ Entire field
Water
—
—
—
Sunny DayChanges the weather to sunny for five turns.▶ Entire field
Fire
—
—
—
Shadow BallHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon
Ghost
80
100%
—
UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.▶ Random opponent
Normal
90
100%
—
FacadePower doubles if user is burned, paralyzed, or poisoned.▶ Selected Pokémon
Normal
70
100%
—
Helping HandAlly’s next move inflicts half more damage.▶ Ally
Normal
—
—
—
Skill SwapUser and target swap abilities.▶ Selected Pokémon
Psychic
—
—
—
Hyper VoiceInflicts regular damage with no additional effect.▶ All opponents
Normal
90
100%
—
Calm MindRaises the user’s Special Attack and Special Defense by one stage.▶ User
Psychic
—
—
—
FlingThrows held item at the target; power depends on the item.▶ Selected Pokémon
Dark
—
100%
—
Drain PunchDrains half the damage inflicted to heal the user.▶ Selected Pokémon
Fighting
75
100%
—
Giga ImpactUser foregoes its next turn to recharge.▶ Selected Pokémon
Normal
150
90%
—
Zen HeadbuttHas a chance to make the target flinch.▶ Selected Pokémon
Psychic
80
90%
—
Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.▶ Entire field
Psychic
—
—
—
Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.▶ Selected Pokémon
Grass
—
100%
—
PsyshockInflicts damage based on the target’s Defense, not Special Defense.▶ Selected Pokémon
Psychic
80
100%
—
RoundHas double power if it’s used more than once per turn.▶ Selected Pokémon
Normal
60
100%
—
Ally SwitchUser switches places with the friendly Pokémon opposite it.▶ User
Psychic
—
—
—
RetaliateHas double power if a friendly Pokémon fainted last turn.▶ Selected Pokémon
Normal
70
100%
—
Work UpRaises the user’s Attack and Special Attack by one stage each.▶ User
Normal
—
—
—
Wild ChargeUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon
Electric
90
100%
—
Draining KissDrains 75% of the damage inflicted to heal the user.▶ Selected Pokémon
Fairy
50
100%
—
Misty TerrainFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.▶ Entire field
Fairy
—
—
—
Dazzling GleamInflicts regular damage with no additional effect.▶ All opponents
Fairy
80
100%
—
Throat ChopPrevents the target from using sound-based moves for two turns.▶ Selected Pokémon
Dark
80
100%
—
Stomping TantrumHas double power if the user’s last move failed.▶ Selected Pokémon
Ground
75
100%
Egg moves: Sweet KissConfuses the target.▶ Selected Pokémon, WishUser will recover half its max HP at the end of the next turn.▶ User, YawnTarget sleeps at the end of the next turn.▶ Selected Pokémon, Healing WishUser faints. Its replacement has its HP fully restored and any major status effect removed.▶ User