#0531 · Original Unova #037 · black white · gen 5
Hearing Pokémon
It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.
Total: 445
Healer
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Regenerator
Heals for 1/3 max HP upon switching out.
Klutz (hidden)
Prevents the Pokémon from using its held item in battle.
EV yield (current): +2 HP
Does not evolve in this game
| Location | Method | Chance | Levels |
|---|---|---|---|
| Road 2 (black) | Walking in rustling grass | 100% | 4–7 |
| Road 1 (black) | Walking in rustling grass | 100% | 2–4 |
| Road 3 (black) | Walking in rustling grass | 100% | 8–11 |
| Dreamyard (black) | Walking in rustling grass | 95% | 8–11 |
| Pinwheel Forest (outside) (black) | Walking in rustling grass | 95% | 12–15 |
| P2 Laboratory (black) | Walking in rustling grass | 95% | 28–31 |
| Road 18 (black) | Walking in rustling grass | 95% | 28–31 |
| Cold Storage (black) | Walking in rustling grass | 90% | 20–23 |
| Village Bridge (black) | Walking in rustling grass | 90% | 47–50 |
| Giant Chasm (forest) (black) | Walking in rustling grass | 85% | 52–55 |
| Dragonspiral Tower (outside) (black) | Walking in rustling grass | 85% | 30–33 |
| Dragonspiral Tower (entrance) (black) | Walking in rustling grass | 85% | 30–33 |
| Road 16 (black) | Walking in rustling grass | 85% | 19–22 |
| Road 5 (black) | Walking in rustling grass | 85% | 19–22 |
| Road 14 (black) | Walking in rustling grass | 85% | 47–50 |
| Road 11 (black) | Walking in rustling grass | 85% | 47–50 |
| Road 7 (black) | Walking in rustling grass | 85% | 26–29 |
| Road 10 (black) | Walking in rustling grass | 80% | 33–36 |
| Road 13 (black) | Walking in rustling grass | 80% | 47–50 |
| Giant Chasm (outside) (black) | Walking in rustling grass | 80% | 47–50 |
| Road 9 (black) | Walking in rustling grass | 80% | 31–34 |
| Road 10 (Victory Road gate) (black) | Walking in rustling grass | 80% | 33–36 |
| Abundant Shrine (black) | Walking in rustling grass | 75% | 47–50 |
| Road 15 (black) | Walking in rustling grass | 75% | 47–50 |
| Road 12 (black) | Walking in rustling grass | 70% | 47–50 |
| Road 6 (black) | Walking in rustling grass | 70% | 22–25 |
| Pinwheel Forest (inside) (black) | Walking in rustling grass | 65% | 14–17 |
| Lostlorn Forest (black) | Walking in rustling grass | 45% | 19–21 |
| Road 7 (black) | Walking in rustling grass | 5% | 29 |
| Road 6 (black) | Walking in rustling grass | 5% | 25 |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | PoundThe target is physically pounded with a long tail or a foreleg, etc.▶ Selected Pokémon | Normal | 40 | 100% | |
| 1 | GrowlThe user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.▶ All opponents | Normal | — | 100% | |
| 1 | Helping HandThe user assists an ally by boosting the power of its attack.▶ Ally | Normal | — | — | |
| 5 | RefreshThe user rests to cure itself of a poisoning, burn, or paralysis.▶ User | Normal | — | — | |
| 10 | Double SlapThe target is slapped repeatedly, back and forth, two to five times in a row.▶ Selected Pokémon | Normal | 15 | 85% | |
| 15 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| 20 | Secret PowerThe user attacks the target with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon | Normal | 70 | 100% | |
| 25 | EntrainmentThe user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.▶ Selected Pokémon | Normal | — | 100% | |
| 30 | Take DownA reckless, full-body charge attack for slamming into the target. It also damages the user a little.▶ Selected Pokémon | Normal | 90 | 85% | |
| 35 | Heal PulseThe user emits a healing pulse which restores the target’s HP by up to half of its max HP.▶ Selected Pokémon | Psychic | — | — | |
| 40 | After YouThe user helps the target and makes it use its move right after the user.▶ Selected Pokémon | Normal | — | — | |
| 45 | Simple BeamThe user’s mysterious psychic wave changes the target’s Ability to Simple.▶ Selected Pokémon | Normal | — | 100% | |
| 50 | Double-EdgeA reckless, life-risking tackle. It also damages the user by a fairly large amount, however.▶ Selected Pokémon | Normal | 120 | 100% | |
| 55 | Last ResortThis move can be used only after the user has used all the other moves it knows in the battle.▶ Selected Pokémon | Normal | 140 | 100% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% | |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% | |
| TM11 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field | Fire | — | — | |
| TM13 | Ice BeamThe target is struck with an icy-cold beam of energy. It may also freeze the target solid.▶ Selected Pokémon | Ice | 95 | 100% | |
| TM14 | BlizzardA howling blizzard is summoned to strike the opposing team. It may also freeze them solid.▶ All opponents | Ice | 120 | 70% | |
| TM15 | Hyper BeamThe target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.▶ Entire field | Water | — | — | |
| TM19 | TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon | Psychic | — | — | |
| TM20 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — | |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM22 | Solar BeamA two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.▶ Selected Pokémon | Grass | 120 | 100% | |
| TM24 | ThunderboltA strong electric blast is loosed at the target. It may also leave the target with paralysis.▶ Selected Pokémon | Electric | 95 | 100% | |
| TM25 | ThunderA wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.▶ Selected Pokémon | Electric | 120 | 70% | |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM28 | DigThe user burrows, then attacks on the second turn. It can also be used to exit dungeons.▶ Selected Pokémon | Ground | 80 | 100% | |
| TM29 | PsychicThe target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| TM30 | Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM33 | ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM35 | FlamethrowerThe target is scorched with an intense blast of fire. It may also leave the target with a burn.▶ Selected Pokémon | Fire | 95 | 100% | |
| TM38 | Fire BlastThe target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.▶ Selected Pokémon | Fire | 120 | 85% | |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM49 | Echoed VoiceThe user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.▶ Selected Pokémon | Normal | 40 | 100% | |
| TM56 | FlingThe user flings its held item at the target to attack. Its power and effects depend on the item.▶ Selected Pokémon | Dark | — | 100% | |
| TM57 | Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% | |
| TM59 | IncinerateThe user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.▶ All opponents | Fire | 30 | 100% | |
| TM67 | RetaliateThe user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM70 | FlashThe user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% | |
| TM73 | Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.▶ Selected Pokémon | Electric | — | 100% | |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| TM83 | Work UpThe user is roused, and its Attack and Sp. Atk stats increase.▶ User | Normal | — | — | |
| TM85 | Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon | Psychic | 100 | 100% | |
| TM86 | Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the damage.▶ Selected Pokémon | Grass | — | 100% | |
| TM87 | SwaggerThe user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 90% | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| TM92 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psychic | — | — | |
| TM93 | Wild ChargeThe user shrouds itself in electricity and smashes into its target. It also damages the user a little.▶ Selected Pokémon | Electric | 90 | 100% | |
| HM03 | SurfIt swamps the area around the user with a giant wave. It can also be used for crossing water.▶ All other Pokémon | Water | 95 | 100% |
Egg moves: AmnesiaThe user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.▶ User, Sweet KissThe user kisses the target with a sweet, angelic cuteness that causes confusion.▶ Selected Pokémon, Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User, Heal BellThe user makes a soothing bell chime to heal the status problems of all the party Pokémon.▶ User and allies, EncoreThe user compels the target to keep using only the move it last used for three turns.▶ Selected Pokémon, WishOne turn after this move is used, the target’s HP is restored by half the user’s maximum HP.▶ User, YawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.▶ Selected Pokémon, Healing WishThe user faints. In return, the Pokémon taking its place will have its HP restored and status cured.▶ User, Lucky ChantThe user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.▶ User’s field, BestowThe user passes its held item to the target when the target isn’t holding an item.▶ Selected Pokémon