#0320 · Galar #356 · Isle of Armor #190 · sword shield · gen 8
Ball Whale Pokémon
It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.
Total: 400
Water Veil
Prevents burns.
Oblivious
Prevents infatuation and protects against Captivate.
Pressure (hidden)
Increases the PP cost of moves targetting the Pokémon by one.
EV yield (current): +1 HP
| Location | Method | Chance | Levels |
|---|---|---|---|
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | SplashThe user just flops and splashes around to no effect at all...▶ User | — | — | ||
| 3 | GrowlThe user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.▶ All opponents |
| 100% |
| 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 56 |
| Motostoke Riverbank (sword) | Special overworld spawn in a fixed location in the water. | 100% | 60 |
| Route 9 (Circhester Bay) (sword) | Surfing in the overworld | 40% | 39–43 |
| Route 9 (Circhester Bay) (sword) | Fishing at bubbling spots in the water | 34% | 39–43 |
| North Lake Miloch (Max Den F) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| North Lake Miloch (Max Den E) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| South Lake Miloch (Max Den D) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| South Lake Miloch (Max Den E) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| West Lake Axewell (Max Den F) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| North Lake Miloch (Max Den F) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| South Lake Miloch (Max Den C) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| East Lake Axewell (Max Den E) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| South Lake Miloch (Max Den D) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| South Lake Miloch (Max Den E) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| — |
| 100% |
| 6 | AstonishThe user attacks the target while shouting in a startling fashion. This may also make the target flinch.▶ Selected Pokémon | Ghost | 30 | 100% |
| 12 | Water GunThe target is blasted with a forceful shot of water.▶ Selected Pokémon | Water | 40 | 100% |
| 15 | MistThe user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.▶ User’s field | Ice | — | — |
| 18 | Water PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.▶ Selected Pokémon | Water | 60 | 100% |
| 21 | Heavy SlamThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.▶ Selected Pokémon | Steel | — | 100% |
| 24 | BrineIf the target’s HP is half or less, this attack will hit with double the power.▶ Selected Pokémon | Water | 65 | 100% |
| 27 | WhirlpoolThe user traps the target in a violent swirling whirlpool for four to five turns.▶ Selected Pokémon | Water | 35 | 85% |
| 30 | DiveDiving on the first turn, the user floats up and attacks on the next turn.▶ Selected Pokémon | Water | 80 | 100% |
| 33 | BounceThe user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.▶ Selected Pokémon | Flying | 85 | 85% |
| 36 | Body SlamThe user drops onto the target with its full body weight. This may also leave the target with paralysis.▶ Selected Pokémon | Normal | 85 | 100% |
| 39 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — |
| 42 | AmnesiaThe user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.▶ User | Psychic | — | — |
| 45 | Hydro PumpThe target is blasted by a huge volume of water launched under great pressure.▶ Selected Pokémon | Water | 110 | 80% |
| 48 | Water SpoutThe user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.▶ All opponents | Water | 150 | 100% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM20 | Self-DestructThe user attacks everything around it by causing an explosion. The user faints upon using this move.▶ All other Pokémon | Normal | 200 | 100% | |
| TM21 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — | |
| TM24 | SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon | Normal | 50 | 100% | |
| TM25 | ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM27 | Icy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.▶ All opponents | Ice | 55 | 95% | |
| TM31 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM33 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Water | — | — | |
| TM35 | HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.▶ Entire field | Ice | — | — | |
| TM36 | WhirlpoolThe user traps the target in a violent swirling whirlpool for four to five turns.▶ Selected Pokémon | Water | 35 | 85% | |
| TM39 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM45 | DiveDiving on the first turn, the user floats up and attacks on the next turn.▶ Selected Pokémon | Water | 80 | 100% | |
| TM46 | Weather BallThis attack move varies in power and type depending on the weather.▶ Selected Pokémon | Normal | 50 | 100% | |
| TM48 | Rock TombBoulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.▶ Selected Pokémon | Rock | 60 | 95% | |
| TM52 | BounceThe user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.▶ Selected Pokémon | Flying | 85 | 85% | |
| TM55 | BrineIf the target’s HP is half or less, this attack will hit with double the power.▶ Selected Pokémon | Water | 65 | 100% | |
| TM64 | AvalancheThe power of this attack move is doubled if the user has been hurt by the target in the same turn.▶ Selected Pokémon | Ice | 60 | 100% | |
| TM76 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM81 | BulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.▶ All other Pokémon | Ground | 60 | 100% | |
| HM01 | Body SlamThe user drops onto the target with its full body weight. This may also leave the target with paralysis.▶ Selected Pokémon | Normal | 85 | 100% | |
| HM03 | Hydro PumpThe target is blasted by a huge volume of water launched under great pressure.▶ Selected Pokémon | Water | 110 | 80% | |
| HM04 | SurfThe user attacks everything around it by swamping its surroundings with a giant wave.▶ All other Pokémon | Water | 90 | 100% | |
| HM05 | Ice BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.▶ Selected Pokémon | Ice | 90 | 100% | |
| HM06 | BlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.▶ All opponents | Ice | 110 | 70% | |
| HM10 | EarthquakeThe user sets off an earthquake that strikes every Pokémon around it.▶ All other Pokémon | Ground | 100 | 100% | |
| HM16 | WaterfallThe user charges at the target and may make it flinch.▶ Selected Pokémon | Water | 80 | 100% | |
| HM17 | AmnesiaThe user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.▶ User | Psychic | — | — | |
| HM20 | SubstituteThe user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.▶ User | Normal | — | — | |
| HM26 | EndureThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| HM27 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| HM42 | Hyper VoiceThe user lets loose a horribly echoing shout with the power to inflict damage.▶ All opponents | Normal | 90 | 100% | |
| HM69 | Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon | Psychic | 80 | 90% | |
| HM79 | Heavy SlamThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.▶ Selected Pokémon | Steel | — | 100% | |
| HM84 | ScaldThe user shoots boiling hot water at its target. This may also leave the target with a burn.▶ Selected Pokémon | Water | 80 | 100% | |
| HM99 | Body PressThe user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.▶ Selected Pokémon | Fighting | 80 | 100% |
Tutor: Steel RollerThe user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.▶ Selected Pokémon
Egg moves: ThrashThe user rampages and attacks for two to three turns. The user then becomes confused.▶ Random opponent, Double-EdgeA reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.▶ Selected Pokémon, FissureThe user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
water veil, oblivious water veil, oblivious, pressure