#0588 · Galar #273 · Isle of Armor #066 · Crown Tundra #095 · sword shield · gen 8
Clamping Pokémon
Its strange physiology reacts to electrical energy in interesting ways. The presence of a Shelmet will cause this Pokémon to evolve.
Total: 315
Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Shed Skin
Has a 33% chance of curing any major status ailment after each turn.
No Guard (hidden)
Ensures all moves used by and against the Pokémon hit.
EV yield (current): +1 ATK
| Location | Method | Chance | Levels |
|---|---|---|---|
| Motostoke Riverbank (sword) | Walking in tall grass or a cave | 35% | 26–28 |
| Motostoke Riverbank (sword) | Walking in tall grass or a cave | 35% | 60 |
| Bridge Field (sword) | Walking in tall grass or a cave | 30% | 26–28 |
| Bridge Field (sword) | Walking in tall grass or a cave | 30% | 60 |
| Bridge Field (Max Den I) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| South Lake Miloch (Max Den A) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| Hammerlocke Hills (sword) | Walking in tall grass or a cave | 30% | 28–30 |
| Hammerlocke Hills (sword) | Walking in tall grass or a cave | 30% | 60 |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | LeerThe user gives opposing Pokémon an intimidating leer that lowers the Defense stat.▶ All opponents | — | 100% | ||
| 1 | PeckThe target is jabbed with a sharply pointed beak or horn.▶ Selected Pokémon |
| Rolling Fields (Max Den F) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| Dappled Grove (Max Den B) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| Bridge Field (Max Den H) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 30% | 25–30 |
| Route 7 (sword) | Walking in tall grass or a cave | 25% | 36–40 |
| Rolling Fields (Max Den E) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 25–30 |
| Rolling Fields (Max Den G) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 25–30 |
| Rolling Fields (Max Den E) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| Rolling Fields (Max Den G) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| Bridge Field (Max Den I) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| Dappled Grove (Max Den B) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| Bridge Field (Max Den H) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| South Lake Miloch (Max Den A) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| Rolling Fields (Max Den F) (sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 15–20 |
| Hammerlocke Hills (sword) | Walking in tall grass or a cave | 15% | 60 |
| Hammerlocke Hills (sword) | Walking in tall grass or a cave | 15% | 28–30 |
| Giant's Cap (Main Area) (sword) | Walking in tall grass or a cave | 10% | 27–29 |
| Giant's Cap (Main Area) (sword) | Walking in tall grass or a cave | 10% | 60 |
| Bridge Field (shield) | Walking in tall grass or a cave | 30% | 26–28 |
| Bridge Field (shield) | Walking in tall grass or a cave | 30% | 60 |
| Bridge Field (Max Den I) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 35–40 |
| South Lake Miloch (Max Den A) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| South Lake Miloch (Max Den A) (shield) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 35–40 |
| 35 |
| 100% |
| 4 | Fury CutterThe target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.▶ Selected Pokémon | Bug | 40 | 95% |
| 8 | EndureThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — |
| 12 | False SwipeA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.▶ Selected Pokémon | Normal | 40 | 100% |
| 16 | Acid SprayThe user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.▶ Selected Pokémon | Poison | 40 | 100% |
| 20 | HeadbuttThe user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.▶ Selected Pokémon | Normal | 70 | 100% |
| 24 | FlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.▶ Selected Pokémon | Normal | — | 100% |
| 28 | Scary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.▶ Selected Pokémon | Normal | — | 100% |
| 32 | X-ScissorThe user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.▶ Selected Pokémon | Bug | 80 | 100% |
| 36 | Swords DanceA frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.▶ User | Normal | — | — |
| 40 | Take DownA reckless, full-body charge attack for slamming into the target. This also damages the user a little.▶ Selected Pokémon | Normal | 90 | 85% |
| 44 | Bug BuzzThe user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Bug | 90 | 100% |
| 48 | Double-EdgeA reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.▶ Selected Pokémon | Normal | 120 | 100% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM16 | ScreechAn earsplitting screech harshly lowers the target’s Defense stat.▶ Selected Pokémon | Normal | — | 85% | |
| TM21 | RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User | Psychic | — | — | |
| TM24 | SnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon | Normal | 50 | 100% | |
| TM25 | ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM26 | Scary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.▶ Selected Pokémon | Normal | — | 100% | |
| TM28 | Giga DrainA nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.▶ Selected Pokémon | Grass | 75 | 100% | |
| TM31 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM33 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field | Water | — | — | |
| TM39 | FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM76 | RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM94 | False SwipeA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.▶ Selected Pokémon | Normal | 40 | 100% | |
| TM100 | Swords DanceA frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.▶ User | Normal | — | — | |
| HM20 | SubstituteThe user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.▶ User | Normal | — | — | |
| HM26 | EndureThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| HM27 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| HM28 | MegahornUsing its tough and impressive horn, the user rams into the target with no letup.▶ Selected Pokémon | Bug | 120 | 85% | |
| HM30 | EncoreThe user compels the target to keep using the move it encored for three turns.▶ Selected Pokémon | Normal | — | 100% | |
| HM46 | Iron DefenseThe user hardens its body’s surface like iron, sharply raising its Defense stat.▶ User | Steel | — | — | |
| HM57 | Poison JabThe target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.▶ Selected Pokémon | Poison | 80 | 100% | |
| HM60 | X-ScissorThe user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.▶ Selected Pokémon | Bug | 80 | 100% | |
| HM61 | Bug BuzzThe user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Bug | 90 | 100% | |
| HM65 | Energy BallThe user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Grass | 90 | 100% | |
| HM87 | Drill RunThe user crashes into its target while rotating its body like a drill. Critical hits land more easily.▶ Selected Pokémon | Ground | 80 | 95% |
Egg moves: CounterA retaliation move that counters any physical attack, inflicting double the damage taken.▶ Specific move, SlashThe target is attacked with a slash of claws or blades. Critical hits land more easily.▶ Selected Pokémon, Knock OffThe user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.▶ Selected Pokémon, Night SlashThe user slashes the target the instant an opportunity arises. Critical hits land more easily.