Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User
Normal
—
—
12
TeleportUse it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.▶ User
Psychic
—
—
17
Lucky ChantThe user chants an incantation toward the sky, preventing the foe from landing critical hits.▶ User’s field
Normal
—
—
21
Magical LeafThe user scatters curious leaves that chase the foe. This attack will not miss.▶ Selected Pokémon
Grass
60
—
23
Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User
Psychic
—
—
28
PsychicThe foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
32
ImprisonIf the foe knows any move also known by the user, the foe is prevented from using it.▶ User
Psychic
—
—
34
Future SightTwo turns after this move is used, the foe is attacked with a hunk of psychic energy.▶ Selected Pokémon
Psychic
80
90%
39
CharmThe user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.▶ Selected Pokémon
Normal
—
100%
43
HypnosisThe user employs hypnotic suggestion to make the target fall into a deep sleep.▶ Selected Pokémon
Psychic
—
60%
45
Dream EaterAn attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon
Psychic
100
100%
Moves — By TM/HM
TM
Move
Type
Cat.
Power
Acc.
TM04
Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User
Psychic
—
—
TM06
ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon
Poison
—
85%
TM10
Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon
Normal
1
100%
TM11
Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field
Fire
—
—
TM12
TauntThe foe is taunted into a rage that allows it to use only attack moves for two to four turns.▶ Selected Pokémon
Dark
—
100%
TM16
Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field
Psychic
—
—
TM17
ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User
Normal
—
—
TM18
Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field
Water
—
—
TM20
SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field
Normal
—
—
TM21
FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM24
ThunderboltA strong electric blast is loosed at the foe. It may also leave the foe paralyzed.▶ Selected Pokémon
Electric
95
100%
TM27
ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM29
PsychicThe foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
TM30
Shadow BallThe user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.▶ Selected Pokémon
Ghost
80
100%
TM32
Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User
Normal
—
—
TM33
ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field
Psychic
—
—
TM34
Shock WaveThe user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.▶ Selected Pokémon
Electric
60
—
TM41
TormentThe user torments and enrages the foe, making it incapable of using the same move twice in a row.▶ Selected Pokémon
Dark
—
100%
TM42
FacadeAn attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.▶ Selected Pokémon
Normal
70
100%
TM43
Secret PowerThe user attacks with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon
Normal
70
100%
TM44
RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User
Psychic
—
—
TM45
AttractIf it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.▶ Selected Pokémon
Normal
—
100%
TM46
ThiefThe user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.▶ Selected Pokémon
Dark
40
100%
TM48
Skill SwapThe user employs its psychic power to exchange abilities with the foe.▶ Selected Pokémon
Psychic
—
—
TM49
SnatchThe user steals the effects of any healing or stat- changing move the foe attempts to use.▶ User
Dark
—
—
TM56
FlingThe user flings its held item at the foe to attack. Its power and effects depend on the item.▶ Selected Pokémon
Dark
—
100%
TM57
Charge BeamThe user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.▶ Selected Pokémon
Electric
50
90%
TM58
EndureThe user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.▶ User
Normal
—
—
TM67
RecycleThe user recycles a single-use item that has been used in battle so it can be used again.▶ User
Normal
—
—
TM70
FlashThe user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon
Normal
—
100%
TM73
Thunder WaveA weak electric charge is launched at the foe. It causes paralysis if it hits.▶ Selected Pokémon
Electric
—
100%
TM77
Psych UpThe user hypnotizes itself into copying any stat change made by the foe.▶ Selected Pokémon
Normal
—
—
TM78
CaptivateIf it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.▶ All opponents
Normal
—
100%
TM82
Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User
Normal
—
—
TM83
Natural GiftThe user draws power to attack by using its held Berry. The Berry determines its type and power.▶ Selected Pokémon
Normal
—
100%
TM85
Dream EaterAn attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon
Psychic
100
100%
TM86
Grass KnotThe user snares the foe with grass and trips it. The heavier the foe, the greater the damage.▶ Selected Pokémon
Grass
—
100%
TM87
SwaggerThe user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.▶ Selected Pokémon
Normal
—
90%
TM90
SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User
Normal
—
—
TM92
Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field
Psychic
—
—
Tutor: Fire PunchThe foe is punched with a fiery fist. It may leave the target with a burn.▶ Selected Pokémon, Ice PunchThe foe is punched with an icy fist. It may leave the target frozen.▶ Selected Pokémon, Thunder PunchThe foe is punched with an electrified fist. It may leave the target with paralysis.▶ Selected Pokémon, SwiftStar-shaped rays are shot at the foe. This attack never misses.▶ All opponents
, SnoreAn attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.▶ Selected Pokémon
, Mud-SlapThe user hurls mud in the foe’s face to inflict damage and lower its accuracy.▶ Selected Pokémon
, Icy WindThe user attacks with a gust of chilled air. It also lowers the target’s Speed stat.▶ All opponents
, Helping HandA move that boosts the power of the ally’s attack in a Double Battle.▶ Ally
, TrickThe user catches the foe off guard and swaps the foe’s held item with its own.▶ Selected Pokémon
, Signal BeamThe user attacks with a sinister beam of light. It may also confuse the target.▶ Selected Pokémon
, Zen HeadbuttThe user focuses its willpower to its head and rams the foe. It may also make the target flinch.▶ Selected Pokémon
Egg moves: DisableFor several turns, this move prevents the foe from using the move it last used.▶ Selected Pokémon, Confuse RayThe foe is exposed to a sinister ray that triggers confusion.▶ Selected Pokémon, Destiny BondWhen this move is used, if the user faints, the foe that landed the knockout hit also faints.▶ User, Mean LookThe user affixes the foe with a dark, arresting look. The target becomes unable to flee.▶ Selected Pokémon, Will-O-WispThe user shoots a sinister, bluish white flame at the foe to inflict a burn.▶ Selected Pokémon, MementoThe user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk.▶ Selected Pokémon, GrudgeIf the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.▶ User, Shadow SneakThe user extends its shadow and attacks the foe from behind. This move always goes first.▶ Selected Pokémon