#0437 · Extended Sinnoh #089 · platinum · gen 4
Bronze Bell Pokémon
It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.
Total: 500
Levitate
Evades Ground moves.
Heatproof
Halves damage from Fire moves and burns.
EV yield (current): +1 DEF · +1 SPD
| Location | Method | Chance | Levels |
|---|---|---|---|
| Mount Coronet (2F) (platinum) | Walking in tall grass or a cave | 20% | 37 |
| Mount Coronet (3F) (platinum) | Walking in tall grass or a cave | 20% | 37 |
| Mount Coronet (4F) (platinum) | Walking in tall grass or a cave | 20% | 37 |
| Mount Coronet (4F small room) (platinum) | Walking in tall grass or a cave | 20% | 37 |
| Mount Coronet (5F) (platinum) | Walking in tall grass or a cave | 20% | 37 |
| Mount Coronet (6F) (platinum) | Walking in tall grass or a cave | 20% | 37 |
| Turnback Cave (pillar 2) (platinum) | Walking in tall grass or a cave | 20% | 35 |
| Turnback Cave (pillar 3) (platinum) | Walking in tall grass or a cave | 20% | 35 |
| Turnback Cave (between pillars 2 and 3) (platinum) | Walking in tall grass or a cave | 20% | 35 |
| Turnback Cave (after pillar 3) (platinum) | Walking in tall grass or a cave | 20% | 45 |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | TackleA physical attack in which the user charges and slams into the foe with its whole body.▶ Selected Pokémon | Normal | 35 | 95% | |
| 1 | ConfusionThe foe is hit by a weak telekinetic force. It may also leave the foe confused.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 1 | HypnosisThe user employs hypnotic suggestion to make the target fall into a deep sleep.▶ Selected Pokémon | Psychic | — | 60% | |
| 1 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field | Water | — | — | |
| 1 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field | Fire | — | — | |
| 1 | ImprisonIf the foe knows any move also known by the user, the foe is prevented from using it.▶ User | Psychic | — | — | |
| 7 | HypnosisThe user employs hypnotic suggestion to make the target fall into a deep sleep.▶ Selected Pokémon | Psychic | — | 60% | |
| 12 | ImprisonIf the foe knows any move also known by the user, the foe is prevented from using it.▶ User | Psychic | — | — | |
| 14 | Confuse RayThe foe is exposed to a sinister ray that triggers confusion.▶ Selected Pokémon | Ghost | — | 100% | |
| 19 | ExtrasensoryThe user attacks with an odd, unseeable power. It may also make the foe flinch.▶ Selected Pokémon | Psychic | 80 | 100% | |
| 26 | Iron DefenseThe user hardens its body’s surface like iron, sharply raising its Defense stat.▶ User | Steel | — | — | |
| 30 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — | |
| 33 | BlockThe user blocks the foe’s way with arms spread wide to prevent escape.▶ Selected Pokémon | Normal | — | — | |
| 38 | Gyro BallThe user tackles the foe with a high-speed spin. The slower the user, the greater the damage.▶ Selected Pokémon | Steel | — | 100% | |
| 43 | Future SightTwo turns after this move is used, the foe is attacked with a hunk of psychic energy.▶ Selected Pokémon | Psychic | 80 | 90% | |
| 50 | Feint AttackThe user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.▶ Selected Pokémon | Dark | 60 | — | |
| 61 | PaybackIf the user can use this attack after the foe attacks, its power is doubled.▶ Selected Pokémon | Dark | 50 | 100% | |
| 67 | Heal BlockThe user prevents the foe from using any HP-recovery moves for five turns.▶ All opponents | Psychic | — | 100% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison |
levitate, heatproof levitate, heatproof, heavy metal
| — |
| 85% |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% |
| TM11 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field | Fire | — | — |
| TM15 | Hyper BeamThe foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.▶ Selected Pokémon | Normal | 150 | 90% |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field | Water | — | — |
| TM20 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% |
| TM22 | Solar BeamA two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.▶ Selected Pokémon | Grass | 120 | 100% |
| TM26 | EarthquakeThe user sets off an earthquake that hits all the Pokémon in the battle.▶ All other Pokémon | Ground | 100 | 100% |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% |
| TM29 | PsychicThe foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% |
| TM30 | Shadow BallThe user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — |
| TM33 | ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field | Psychic | — | — |
| TM37 | SandstormA five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel.▶ Entire field | Rock | — | — |
| TM39 | Rock TombBoulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.▶ Selected Pokémon | Rock | 50 | 80% |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.▶ Selected Pokémon | Normal | 70 | 100% |
| TM43 | Secret PowerThe user attacks with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon | Normal | 70 | 100% |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — |
| TM48 | Skill SwapThe user employs its psychic power to exchange abilities with the foe.▶ Selected Pokémon | Psychic | — | — |
| TM57 | Charge BeamThe user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% |
| TM58 | EndureThe user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — |
| TM64 | ExplosionThe user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.▶ All other Pokémon | Normal | 250 | 100% |
| TM66 | PaybackIf the user can use this attack after the foe attacks, its power is doubled.▶ Selected Pokémon | Dark | 50 | 100% |
| TM67 | RecycleThe user recycles a single-use item that has been used in battle so it can be used again.▶ User | Normal | — | — |
| TM68 | Giga ImpactThe user charges at the foe using every bit of its power. The user must rest on the next turn.▶ Selected Pokémon | Normal | 150 | 90% |
| TM69 | Rock PolishThe user polishes its body to reduce drag. It can sharply raise the Speed stat.▶ User | Rock | — | — |
| TM70 | FlashThe user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% |
| TM74 | Gyro BallThe user tackles the foe with a high-speed spin. The slower the user, the greater the damage.▶ Selected Pokémon | Steel | — | 100% |
| TM76 | Stealth RockThe user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.▶ Opponent’s field | Rock | — | — |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the foe.▶ Selected Pokémon | Normal | — | — |
| TM80 | Rock SlideLarge boulders are hurled at the foe to inflict damage. It may also make the target flinch.▶ All opponents | Rock | 75 | 90% |
| TM82 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — |
| TM83 | Natural GiftThe user draws power to attack by using its held Berry. The Berry determines its type and power.▶ Selected Pokémon | Normal | — | 100% |
| TM85 | Dream EaterAn attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon | Psychic | 100 | 100% |
| TM86 | Grass KnotThe user snares the foe with grass and trips it. The heavier the foe, the greater the damage.▶ Selected Pokémon | Grass | — | 100% |
| TM87 | SwaggerThe user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.▶ Selected Pokémon | Normal | — | 90% |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — |
| TM91 | Flash CannonThe user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.▶ Selected Pokémon | Steel | 80 | 100% |
| TM92 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psychic | — | — |
| HM04 | StrengthThe foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.▶ Selected Pokémon | Normal | 80 | 100% |
| HM06 | Rock SmashThe user slugs the foe with a shattering punch. It can also smash cracked boulders.▶ Selected Pokémon | Fighting | 40 | 100% |
Tutor: SnoreAn attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.▶ Selected Pokémon, RolloutThe user continually rolls into the foe over five turns. It becomes stronger each time it hits.▶ Selected Pokémon, Ancient PowerThe user attacks with a prehistoric power. It may also raise all the user’s stats at once.▶ Selected Pokémon, TrickThe user catches the foe off guard and swaps the foe’s held item with its own.▶ Selected Pokémon, Signal BeamThe user attacks with a sinister beam of light. It may also confuse the target.▶ Selected Pokémon, Zen HeadbuttThe user focuses its willpower to its head and rams the foe. It may also make the target flinch.▶ Selected Pokémon, Iron HeadThe foe slams the target with its steel-hard head. It may also make the target flinch.▶ Selected Pokémon