#0194 · Updated Johto #056 · heartgold soulsilver · gen 4
Water Fish Pokémon
This Pokémon lives in cold water. It will leave the water to search for food when it gets cold outside.
Total: 210
Damp
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
EV yield (current): +1 HP
| Location | Method | Chance | Levels |
|---|---|---|---|
| Violet City (Pokemon Center) (heartgold) | Receive egg as a gift | 100% | 1 |
| Road 47 (cave gate) (heartgold) | Surfing | 90% | 20–30 |
| Ruins of Alph (outside) (heartgold) | Surfing | 60% | 10–20 |
| Union Cave (1F) (heartgold) | Surfing | 60% | 10–20 |
| Union Cave (B1F) (heartgold) | Surfing | 60% | 10–20 |
| Safari Zone Wetland (heartgold) | Walking in tall grass or a cave | 40% | 15–17 |
| Safari Zone Wetland (heartgold) | Surfing | 30% | 15–16 |
| Safari Zone Meadow (heartgold) | Surfing | 30% | 15–17 |
| Safari Zone Marshland (heartgold) |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Tail WhipThe user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.▶ All opponents | — | 100% | ||
| 1 | Water GunThe foe is blasted with a forceful shot of water.▶ Selected Pokémon |
| Surfing |
| 30% |
| 15–17 |
| Safari Zone Meadow (heartgold) | Walking in tall grass or a cave | 30% | 15–17 |
| Safari Zone Marshland (heartgold) | Walking in tall grass or a cave | 30% | 15–17 |
| Road 32 (heartgold) | Walking in tall grass or a cave | 25% | 6 |
| Road 32 (heartgold) | Walking in tall grass or a cave | 10% | 6 |
| Safari Zone Meadow (heartgold) | Walking in tall grass or a cave | 10% | 40 |
| Road 47 (inside cave) (heartgold) | Walking in tall grass or a cave | 5% | 18 |
| Road 47 (inside cave) (heartgold) | Walking in tall grass or a cave | 5% | 18 |
| Violet City (Pokemon Center) (soulsilver) | Receive egg as a gift | 100% | 1 |
| Road 47 (cave gate) (soulsilver) | Surfing | 90% | 20–30 |
| Ruins of Alph (outside) (soulsilver) | Surfing | 60% | 10–20 |
| Union Cave (1F) (soulsilver) | Surfing | 60% | 10–20 |
| Union Cave (B1F) (soulsilver) | Surfing | 60% | 10–20 |
| Safari Zone Wetland (soulsilver) | Walking in tall grass or a cave | 40% | 15–17 |
| Safari Zone Wetland (soulsilver) | Surfing | 30% | 15–16 |
| Safari Zone Meadow (soulsilver) | Surfing | 30% | 15–17 |
| Safari Zone Marshland (soulsilver) | Surfing | 30% | 15–17 |
| Safari Zone Meadow (soulsilver) | Walking in tall grass or a cave | 30% | 15–17 |
| Safari Zone Marshland (soulsilver) | Walking in tall grass or a cave | 30% | 15–17 |
| Road 32 (soulsilver) | Walking in tall grass or a cave | 25% | 6 |
| Road 32 (soulsilver) | Walking in tall grass or a cave | 10% | 6 |
| Safari Zone Meadow (soulsilver) | Walking in tall grass or a cave | 10% | 40 |
| 40 |
| 100% |
| 5 | Mud SportThe user covers itself with mud. It weakens Electric- type moves while the user is in the battle.▶ Entire field | Ground | — | — |
| 9 | Mud ShotThe user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.▶ Selected Pokémon | Ground | 55 | 95% |
| 15 | SlamThe foe is slammed with a long tail, vines, etc., to inflict damage.▶ Selected Pokémon | Normal | 80 | 75% |
| 19 | Mud BombThe user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.▶ Selected Pokémon | Ground | 65 | 85% |
| 23 | AmnesiaThe user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.▶ User | Psychic | — | — |
| 29 | YawnThe user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.▶ Selected Pokémon | Normal | — | — |
| 33 | EarthquakeThe user sets off an earthquake that hits all the Pokémon in the battle.▶ All other Pokémon | Ground | 100 | 100% |
| 37 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field | Water | — | — |
| 43 | MistThe user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.▶ User’s field | Ice | — | — |
| 43 | HazeThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.▶ Entire field | Ice | — | — |
| 47 | Muddy WaterThe user attacks by shooting out muddy water. It may also lower the foe’s accuracy.▶ All opponents | Water | 95 | 85% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | Water PulseThe user attacks the foe with a pulsing blast of water. It may also confuse the foe.▶ Selected Pokémon | Water | 60 | 100% | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 85% | |
| TM07 | HailThe user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.▶ Entire field | Ice | — | — | |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% | |
| TM13 | Ice BeamThe foe is struck with an icy-cold beam of energy. It may also freeze the target solid.▶ Selected Pokémon | Ice | 95 | 100% | |
| TM14 | BlizzardA howling blizzard is summoned to strike the foe. It may also freeze the target solid.▶ All opponents | Ice | 120 | 70% | |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field | Water | — | — | |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM23 | Iron TailThe foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.▶ Selected Pokémon | Steel | 100 | 75% | |
| TM26 | EarthquakeThe user sets off an earthquake that hits all the Pokémon in the battle.▶ All other Pokémon | Ground | 100 | 100% | |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM28 | DigThe user burrows, then attacks on the second turn. It can also be used to exit dungeons.▶ Selected Pokémon | Ground | 80 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM36 | Sludge BombThe user attacks by hurling filthy sludge at the foe. It may also poison the target.▶ Selected Pokémon | Poison | 90 | 100% | |
| TM37 | SandstormA five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel.▶ Entire field | Rock | — | — | |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM43 | Secret PowerThe user attacks with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM58 | EndureThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM70 | FlashThe user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% | |
| TM78 | CaptivateIf it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.▶ All opponents | Normal | — | 100% | |
| TM82 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| TM83 | Natural GiftThe user draws power to attack by using its held Berry. The Berry determines its type and power.▶ Selected Pokémon | Normal | — | 100% | |
| TM87 | SwaggerThe user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.▶ Selected Pokémon | Normal | — | 90% | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| HM03 | SurfIt swamps the entire battlefield with a giant wave. It can also be used for crossing water.▶ All other Pokémon | Water | 95 | 100% | |
| HM05 | WhirlpoolTraps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.▶ Selected Pokémon | Water | 15 | 70% | |
| HM06 | Rock SmashThe user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.▶ Selected Pokémon | Fighting | 40 | 100% | |
| HM07 | WaterfallThe user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.▶ Selected Pokémon | Water | 80 | 100% |
Tutor: Ice PunchThe foe is punched with an icy fist. It may leave the target frozen.▶ Selected Pokémon, HeadbuttThe user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.▶ Selected Pokémon, SnoreAn attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.▶ Selected Pokémon, Mud-SlapThe user hurls mud in the foe’s face to inflict damage and lower its accuracy.▶ Selected Pokémon
damp, water absorb damp, water absorb, unaware
Egg moves: Double KickThe foe is quickly kicked twice in succession using both feet.▶ Selected Pokémon, Body SlamThe user drops onto the foe with its full body weight. It may leave the foe paralyzed.▶ Selected Pokémon, CounterA retaliation move that counters any physical attack, inflicting double the damage taken.▶ Specific move, RecoverA self-healing move. The user restores its own HP by up to half of its max HP.▶ User, CurseA move that works differently for the Ghost type than for all the other types.▶ Specific move, SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field, EncoreThe user compels the foe to keep using only the move it last used for three to seven turns.▶ Selected Pokémon, Ancient PowerThe user attacks with a prehistoric power. It may also raise all the user’s stats at once.▶ Selected Pokémon, StockpileThe user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.▶ User, Spit UpThe power stored using the move Stockpile is released at once in an attack.▶ Selected Pokémon, SwallowThe power stored using the move Stockpile is absorbed by the user to heal its HP.▶ User, Mud SportThe user covers itself with mud. It weakens Electric- type moves while the user is in the battle.▶ Entire field