#0063 · Updated Johto #089 · heartgold soulsilver · gen 4
Psi Pokémon
It senses impending attacks and teleports away to safety before the actual attacks can strike.
Total: 310
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Inner Focus
Prevents flinching.
EV yield (current): +1 SPA
| Location | Method | Chance | Levels |
|---|---|---|---|
| Goldenrod City Game Corner (heartgold) | Receive as a gift | 100% | 15 |
| Safari Zone Plains (heartgold) | Walking in tall grass or a cave | 30% | 15–17 |
| Safari Zone Plains (heartgold) | Walking in tall grass or a cave | 30% | 15–17 |
| Safari Zone Plains (heartgold) | Walking in tall grass or a cave | 30% | 15–17 |
| Road 24 (heartgold) | Walking in tall grass or a cave | 20% | 9 |
| Road 8 (heartgold) | Walking in tall grass or a cave | 20% | 15 |
| Road 25 (heartgold) | Walking in tall grass or a cave | 10% | 9 |
| Road 34 (heartgold) | Walking in tall grass or a cave | 10% | 10 |
| Road 6 (heartgold) |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | TeleportUse it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.▶ User | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM01 | Focus Punch |
| Walking in tall grass or a cave |
| 10% |
| 12–14 |
| Road 5 (heartgold) | Walking in tall grass or a cave | 10% | 12–14 |
| Road 35 (heartgold) | Walking in tall grass or a cave | 10% | 10 |
| Goldenrod City Game Corner (soulsilver) | Receive as a gift | 100% | 15 |
| Safari Zone Plains (soulsilver) | Walking in tall grass or a cave | 30% | 15–17 |
| Safari Zone Plains (soulsilver) | Walking in tall grass or a cave | 30% | 15–17 |
| Safari Zone Plains (soulsilver) | Walking in tall grass or a cave | 30% | 15–17 |
| Road 8 (soulsilver) | Walking in tall grass or a cave | 20% | 15 |
| Road 24 (soulsilver) | Walking in tall grass or a cave | 20% | 9 |
| Road 34 (soulsilver) | Walking in tall grass or a cave | 10% | 10 |
| Road 5 (soulsilver) | Walking in tall grass or a cave | 10% | 12–14 |
| Road 6 (soulsilver) | Walking in tall grass or a cave | 10% | 12–14 |
| Road 25 (soulsilver) | Walking in tall grass or a cave | 10% | 9 |
| Road 35 (soulsilver) | Walking in tall grass or a cave | 10% | 10 |
| Fighting |
| 150 |
| 100% |
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 85% |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% |
| TM11 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field | Fire | — | — |
| TM12 | TauntThe foe is taunted into a rage that allows it to use only attack moves for two to four turns.▶ Selected Pokémon | Dark | — | 100% |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field | Water | — | — |
| TM20 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% |
| TM23 | Iron TailThe foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.▶ Selected Pokémon | Steel | 100 | 75% |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% |
| TM29 | PsychicThe foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% |
| TM30 | Shadow BallThe user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — |
| TM33 | ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field | Psychic | — | — |
| TM34 | Shock WaveThe user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.▶ Selected Pokémon | Electric | 60 | — |
| TM41 | TormentThe user torments and enrages the foe, making it incapable of using the same move twice in a row.▶ Selected Pokémon | Dark | — | 100% |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.▶ Selected Pokémon | Normal | 70 | 100% |
| TM43 | Secret PowerThe user attacks with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon | Normal | 70 | 100% |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — |
| TM45 | AttractIf it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% |
| TM46 | ThiefThe user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.▶ Selected Pokémon | Dark | 40 | 100% |
| TM48 | Skill SwapThe user employs its psychic power to exchange abilities with the foe.▶ Selected Pokémon | Psychic | — | — |
| TM49 | SnatchThe user steals the effects of any healing or stat- changing move the foe attempts to use.▶ User | Dark | — | — |
| TM53 | Energy BallThe user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.▶ Selected Pokémon | Grass | 80 | 100% |
| TM56 | FlingThe user flings its held item at the foe to attack. Its power and effects depend on the item.▶ Selected Pokémon | Dark | — | 100% |
| TM57 | Charge BeamThe user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% |
| TM58 | EndureThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — |
| TM60 | Drain PunchAn energy-draining punch. The user’s HP is restored by half the damage taken by the target.▶ Selected Pokémon | Fighting | 60 | 100% |
| TM63 | EmbargoIt prevents the foe from using its held item. Its Trainer is also prevented from using items on it.▶ Selected Pokémon | Dark | — | 100% |
| TM67 | RecycleThe user recycles a held item that has been used in battle so it can be used again.▶ User | Normal | — | — |
| TM70 | FlashThe user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% |
| TM73 | Thunder WaveA weak electric charge is launched at the foe. It causes paralysis if it hits.▶ Selected Pokémon | Electric | — | 100% |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the foe.▶ Selected Pokémon | Normal | — | — |
| TM78 | CaptivateIf it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.▶ All opponents | Normal | — | 100% |
| TM82 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — |
| TM83 | Natural GiftThe user draws power to attack by using its held Berry. The Berry determines its type and power.▶ Selected Pokémon | Normal | — | 100% |
| TM85 | Dream EaterAn attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon | Psychic | 100 | 100% |
| TM86 | Grass KnotThe user snares the foe with grass and trips it. The heavier the foe, the greater the damage.▶ Selected Pokémon | Grass | — | 100% |
| TM87 | SwaggerThe user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.▶ Selected Pokémon | Normal | — | 90% |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — |
| TM92 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psychic | — | — |
Tutor: Fire PunchThe foe is punched with a fiery fist. It may leave the target with a burn.▶ Selected Pokémon, Ice PunchThe foe is punched with an icy fist. It may leave the target frozen.▶ Selected Pokémon, Thunder PunchThe foe is punched with an electrified fist. It may leave the target with paralysis.▶ Selected Pokémon, HeadbuttThe user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.▶ Selected Pokémon, SnoreAn attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.▶ Selected Pokémon, TrickThe user catches the foe off guard and swaps the foe’s held item with its own.▶ Selected Pokémon, Role PlayThe user mimics the foe completely, copying the foe’s natural ability.▶ Selected Pokémon, Magic CoatA barrier reflects back to the foe moves like Leech Seed and moves that damage status.▶ User, Knock OffThe user slaps down the foe’s held item, preventing the item from being used during the battle.▶ Selected Pokémon, Signal BeamThe user attacks with a sinister beam of light. It may also confuse the target.▶ Selected Pokémon, GravityGravity is intensified for five turns, making moves involving flying unusable and negating Levitation.▶ Entire field, Zen HeadbuttThe user focuses its willpower to its head and rams the foe. It may also make the target flinch.▶ Selected Pokémon
Egg moves: Fire PunchThe foe is punched with a fiery fist. It may leave the target with a burn.▶ Selected Pokémon, Ice PunchThe foe is punched with an icy fist. It may leave the target frozen.▶ Selected Pokémon, Thunder PunchThe foe is punched with an electrified fist. It may leave the target with paralysis.▶ Selected Pokémon, BarrierThe user throws up a sturdy wall that sharply raises its Defense stat.▶ User
synchronize, inner focus synchronize, inner focus, magic guard