#0101 · diamond pearl · gen 4
Ball Pokémon
It is known to drift on winds if it is bloated to bursting with stored electricity.
Total: 480
Soundproof
Protects against sound-based moves.
Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
EV yield (current): +2 SPE
soundproof, static soundproof, static, aftermath
Speed 140→150
No encounter data for this game
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | TackleA physical attack in which the user charges and slams into the foe with its whole body.▶ Selected Pokémon | Normal | 35 | 95% | |
| 1 | Sonic BoomThe foe is hit with a destructive shock wave that always inflicts 20 HP damage.▶ Selected Pokémon | Normal | — | 90% | |
| 1 | SparkThe user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.▶ Selected Pokémon | Electric | 65 | 100% | |
| 1 | ChargeThe user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.▶ User | Electric | — | — | |
| 5 | TackleA physical attack in which the user charges and slams into the foe with its whole body.▶ Selected Pokémon | Normal | 35 | 95% | |
| 8 | Sonic BoomThe foe is hit with a destructive shock wave that always inflicts 20 HP damage.▶ Selected Pokémon | Normal | — | 90% | |
| 12 | SparkThe user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.▶ Selected Pokémon | Electric | 65 | 100% | |
| 15 | RolloutThe user continually rolls into the foe over five turns. It becomes stronger each time it hits.▶ Selected Pokémon | Rock | 30 | 90% | |
| 19 | ScreechAn earsplitting screech is emitted to sharply reduce the foe’s Defense stat.▶ Selected Pokémon | Normal | — | 85% | |
| 22 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| 26 | Charge BeamThe user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% | |
| 29 | Self-DestructThe user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.▶ All other Pokémon | Normal | 200 | 100% | |
| 35 | SwiftStar-shaped rays are shot at the foe. This attack never misses.▶ All opponents | Normal | 60 | — | |
| 40 | Magnet RiseThe user levitates using electrically generated magnetism for five turns.▶ User | Electric | — | — | |
| 46 | Gyro BallThe user tackles the foe with a high-speed spin. The slower the user, the greater the damage.▶ Selected Pokémon | Steel | — | 100% | |
| 51 | ExplosionThe user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.▶ All other Pokémon | Normal | 250 | 100% | |
| 57 | Mirror CoatA retaliation move that counters any special attack, inflicting double the damage taken.▶ Specific move | Psychic | — | 100% |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 85% | |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% | |
| TM12 | TauntThe foe is taunted into a rage that allows it to use only attack moves for two to four turns.▶ Selected Pokémon | Dark | — | 100% | |
| TM15 | Hyper BeamThe foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water- type moves.▶ Entire field | Water | — | — | |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM24 | ThunderboltA strong electric blast is loosed at the foe. It may also leave the foe paralyzed.▶ Selected Pokémon | Electric | 95 | 100% | |
| TM25 | ThunderA wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.▶ Selected Pokémon | Electric | 120 | 70% | |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM34 | Shock WaveThe user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.▶ Selected Pokémon | Electric | 60 | — | |
| TM41 | TormentThe user torments and enrages the foe, making it incapable of using the same move twice in a row.▶ Selected Pokémon | Dark | — | 100% | |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM43 | Secret PowerThe user attacks with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — | |
| TM46 | ThiefThe user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.▶ Selected Pokémon | Dark | 40 | 100% | |
| TM57 | Charge BeamThe user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% | |
| TM58 | EndureThe user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM64 | ExplosionThe user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.▶ All other Pokémon | Normal | 250 | 100% | |
| TM68 | Giga ImpactThe user charges at the foe using every bit of its power. The user must rest on the next turn.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM70 | FlashThe user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% | |
| TM73 | Thunder WaveA weak electric charge is launched at the foe. It causes paralysis if it hits.▶ Selected Pokémon | Electric | — | 100% | |
| TM74 | Gyro BallThe user tackles the foe with a high-speed spin. The slower the user, the greater the damage.▶ Selected Pokémon | Steel | — | 100% | |
| TM82 | Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User | Normal | — | — | |
| TM83 | Natural GiftThe user draws power to attack by using its held Berry. The Berry determines its type and power.▶ Selected Pokémon | Normal | — | 100% | |
| TM87 | SwaggerThe user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.▶ Selected Pokémon | Normal | — | 90% | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — |