Total: 236
Wonder Guard
Protects against damaging moves that are not super effective.
EV yield (current): +2 HP
No encounter data for this game
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | ScratchInflicts regular damage with no additional effect.▶ Selected Pokémon | 40 | 100% | ||
| 1 | HardenRaises the user’s Defense by one stage.▶ User |
| — |
| — |
| 5 | Leech LifeDrains half the damage inflicted to heal the user.▶ Selected Pokémon | Bug | 20 | 100% |
| 9 | Sand AttackLowers the target’s accuracy by one stage.▶ Selected Pokémon | Ground | — | 100% |
| 14 | Fury SwipesHits 2-5 times in one turn.▶ Selected Pokémon | Normal | 18 | 80% |
| 19 | Mind ReaderEnsures that the user’s next move will hit the target.▶ Selected Pokémon | Normal | — | — |
| 25 | SpiteLowers the PP of the target’s last used move by 4.▶ Selected Pokémon | Ghost | — | 100% |
| 31 | Confuse RayConfuses the target.▶ Selected Pokémon | Ghost | — | 100% |
| 38 | Shadow BallHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Ghost | 80 | 100% |
| 45 | GrudgeIf the user faints this turn, the PP of the move that fainted it drops to 0.▶ User | Ghost | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM06 | ToxicBadly poisons the target, inflicting more damage every turn.▶ Selected Pokémon | Poison | — | 85% | |
| TM10 | Hidden PowerPower and type depend upon user’s IVs. Power can range from 30 to 70.▶ Selected Pokémon | Normal | 1 | 100% | |
| TM11 | Sunny DayChanges the weather to sunny for five turns.▶ Entire field | Fire | — | — | |
| TM15 | Hyper BeamUser foregoes its next turn to recharge.▶ Selected Pokémon | Normal | 150 | 90% | |
| TM17 | ProtectPrevents any moves from hitting the user this turn.▶ User | Normal | — | — | |
| TM19 | Giga DrainDrains half the damage inflicted to heal the user.▶ Selected Pokémon | Grass | 60 | 100% | |
| TM21 | FrustrationPower increases as happiness decreases, up to a maximum of 102.▶ Selected Pokémon | Normal | — | 100% | |
| TM22 | Solar BeamRequires a turn to charge before attacking.▶ Selected Pokémon | Grass | 120 | 100% | |
| TM27 | ReturnPower increases with happiness, up to a maximum of 102.▶ Selected Pokémon | Normal | — | 100% | |
| TM28 | DigUser digs underground, dodging all attacks, and hits next turn.▶ Selected Pokémon | Ground | 60 | 100% | |
| TM30 | Shadow BallHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Ghost | 80 | 100% | |
| TM32 | Double TeamRaises the user’s evasion by one stage.▶ User | Normal | — | — | |
| TM37 | SandstormChanges the weather to a sandstorm for five turns.▶ Entire field | Rock | — | — | |
| TM40 | Aerial AceNever misses.▶ Selected Pokémon | Flying | 60 | — | |
| TM42 | FacadePower doubles if user is burned, paralyzed, or poisoned.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM43 | Secret PowerHas a chance to inflict a status effect which depends upon the terrain.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestUser sleeps for two turns, completely healing itself.▶ User | Psychic | — | — | |
| TM46 | ThiefTakes the target’s item.▶ Selected Pokémon | Dark | 40 | 100% | |
| HM01 | CutInflicts regular damage with no additional effect.▶ Selected Pokémon | Normal | 50 | 95% | |
| HM05 | FlashLowers the target’s accuracy by one stage.▶ Selected Pokémon | Normal | — | 70% |