#0175 · black 2 white 2 · gen 5
Spike Ball Pokémon
It transforms the kindness and joy of others into happiness, which it stores in its shell.
Total: 245
Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Super Luck (hidden)
Raises moves' critical hit rates one stage.
EV yield (current): +1 SPD
No encounter data for this game
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | GrowlThe user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.▶ All opponents | — | 100% | ||
| 1 | CharmThe user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.▶ Selected Pokémon |
| — |
| 100% |
| 5 | MetronomeThe user waggles a finger and stimulates its brain into randomly using nearly any move.▶ User | Normal | — | — |
| 9 | Sweet KissThe user kisses the target with a sweet, angelic cuteness that causes confusion.▶ Selected Pokémon | Normal | — | 75% |
| 13 | YawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.▶ Selected Pokémon | Normal | — | — |
| 17 | EncoreThe user compels the target to keep using only the move it last used for three turns.▶ Selected Pokémon | Normal | — | 100% |
| 21 | Follow MeThe user draws attention to itself, making all targets take aim only at the user.▶ User | Normal | — | — |
| 25 | BestowThe user passes its held item to the target when the target isn’t holding an item.▶ Selected Pokémon | Normal | — | — |
| 29 | WishOne turn after this move is used, the target’s HP is restored by half the user’s maximum HP.▶ User | Normal | — | — |
| 33 | Ancient PowerThe user attacks with a prehistoric power. It may also raise all the user’s stats at once.▶ Selected Pokémon | Rock | 60 | 100% |
| 37 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — |
| 41 | Baton PassThe user switches places with a party Pokémon in waiting, passing along any stat changes.▶ User | Normal | — | — |
| 45 | Double-EdgeA reckless, life-risking tackle. It also damages the user by a fairly large amount, however.▶ Selected Pokémon | Normal | 120 | 100% |
| 49 | Last ResortThis move can be used only after the user has used all the other moves it knows in the battle.▶ Selected Pokémon | Normal | 140 | 100% |
| 53 | After YouThe user helps the target and makes it use its move right after the user.▶ Selected Pokémon | Normal | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% | |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% | |
| TM11 | Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves.▶ Entire field | Fire | — | — | |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — | |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.▶ Entire field | Water | — | — | |
| TM19 | TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon | Psychic | — | — | |
| TM20 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — | |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM22 | Solar BeamA two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.▶ Selected Pokémon | Grass | 120 | 100% | |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% | |
| TM29 | PsychicThe target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| TM30 | Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% | |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — | |
| TM33 | ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field | Psychic | — | — | |
| TM35 | FlamethrowerThe target is scorched with an intense blast of fire. It may also leave the target with a burn.▶ Selected Pokémon | Fire | 95 | 100% | |
| TM38 | Fire BlastThe target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.▶ Selected Pokémon | Fire | 120 | 85% | |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.▶ Selected Pokémon | Normal | 70 | 100% | |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — | |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% | |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.▶ Selected Pokémon | Normal | 60 | 100% | |
| TM49 | Echoed VoiceThe user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.▶ Selected Pokémon | Normal | 40 | 100% | |
| TM56 | FlingThe user flings its held item at the target to attack. Its power and effects depend on the item.▶ Selected Pokémon | Dark | — | 100% | |
| TM59 | IncinerateThe user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.▶ All opponents | Fire | 30 | 100% | |
| TM70 | FlashThe user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% | |
| TM73 | Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.▶ Selected Pokémon | Electric | — | 100% | |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| TM83 | Work UpThe user is roused, and its Attack and Sp. Atk stats increase.▶ User | Normal | — | — | |
| TM85 | Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon | Psychic | 100 | 100% | |
| TM86 | Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the damage.▶ Selected Pokémon | Grass | — | 100% | |
| TM87 | SwaggerThe user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 90% | |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — | |
| TM94 | Rock SmashThe user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.▶ Selected Pokémon | Fighting | 40 | 100% |
Tutor: SnoreAn attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon, Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User, Heal BellThe user makes a soothing bell chime to heal the status problems of all the party Pokémon.▶ User and allies, UproarThe user attacks in an uproar for three turns. Over that time, no one can fall asleep.▶ Random opponent
hustle, serene grace hustle, serene grace, super luck
NormalFairy
Egg moves: PeckThe target is jabbed with a sharply pointed beak or horn.▶ Selected Pokémon, Mirror MoveThe user counters the target by mimicking the target’s last move.▶ Selected Pokémon, ForesightEnables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.▶ Selected Pokémon, PresentThe user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.▶ Selected Pokémon, Morning SunThe user restores its own HP. The amount of HP regained varies with the weather.▶ User, Future SightTwo turns after this move is used, a hunk of psychic energy attacks the target.▶ Selected Pokémon, Secret PowerThe user attacks the target with a secret power. Its added effects vary depending on the user’s environment.▶ Selected Pokémon, ExtrasensoryThe user attacks with an odd, unseeable power. It may also make the target flinch.▶ Selected Pokémon, Psycho ShiftUsing its psychic power of suggestion, the user transfers its status problems to the target.▶ Selected Pokémon, Lucky ChantThe user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.▶ User’s field, Nasty PlotThe user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.▶ User, Stored PowerThe user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.▶ Selected Pokémon