#0605 · Updated Unova #188 · black 2 white 2 · gen 5
Cerebral Pokémon
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
Total: 335
Telepathy
Protects against friendly Pokémon's damaging moves.
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Analytic (hidden)
Strengthens moves to 1.3× their power when moving last.
EV yield (current): +1 SPA
| Location | Method | Chance | Levels |
|---|---|---|---|
| Celestial Tower (5F) (black-2) | Walking in tall grass or a cave | 40% | 30–33 |
| Celestial Tower (4F) (black-2) | Walking in tall grass or a cave | 25% | 30–32 |
| Celestial Tower (3F) (black-2) | Walking in tall grass or a cave | 15% | 30–31 |
| Celestial Tower (5F) (white-2) | Walking in tall grass or a cave | 40% | 30–33 |
| Celestial Tower (4F) (white-2) | Walking in tall grass or a cave | 25% | 30–32 |
| Celestial Tower (3F) (white-2) | Walking in tall grass or a cave | 15% | 30–31 |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | ConfusionThe target is hit by a weak telekinetic force. It may also leave the target confused.▶ Selected Pokémon | Psychic | 50 | 100% | |
| 4 | GrowlThe user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.▶ All opponents | Normal | — | 100% | |
| 8 | Heal BlockFor five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.▶ All opponents | Psychic | — | 100% | |
| 11 | Miracle EyeEnables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.▶ Selected Pokémon | Psychic | — | — | |
| 15 | PsybeamThe target is attacked with a peculiar ray. It may also cause confusion.▶ Selected Pokémon | Psychic | 65 | 100% | |
| 18 | HeadbuttThe user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.▶ Selected Pokémon | Normal | 70 | 100% | |
| 22 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% | |
| 25 | ImprisonIf the opponents know any move also known by the user, the opponents are prevented from using it.▶ User | Psychic | — | — | |
| 29 | Simple BeamThe user’s mysterious psychic wave changes the target’s Ability to Simple.▶ Selected Pokémon | Normal | — | 100% | |
| 32 | Zen HeadbuttThe user focuses its willpower to its head and attacks the target. It may also make the target flinch.▶ Selected Pokémon | Psychic | 80 | 90% | |
| 36 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — | |
| 39 | PsychicThe target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% | |
| 43 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User | Psychic | — | — | |
| 46 | RecoverRestoring its own cells, the user restores its own HP by half of its max HP.▶ User | Normal | — | — | |
| 50 | Guard SplitThe user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s.▶ Selected Pokémon | Psychic | — | — | |
| 50 | Power SplitThe user employs its psychic power to average its Attack and Sp. Atk stats with those of the target’s.▶ Selected Pokémon | Psychic | — | — | |
| 53 | SynchronoiseUsing an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.▶ All other Pokémon | Psychic | 70 | 100% | |
| 56 | Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field | Psychic | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| TM03 | PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon | Psychic | 80 | 100% | |
| TM04 | Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User |
| Psychic |
| — |
| — |
| TM06 | ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon | Poison | — | 90% |
| TM10 | Hidden PowerA unique attack that varies in type and intensity depending on the Pokémon using it.▶ Selected Pokémon | Normal | 1 | 100% |
| TM16 | Light ScreenA wondrous wall of light is put up to suppress damage from special attacks for five turns.▶ User’s field | Psychic | — | — |
| TM17 | ProtectIt enables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User | Normal | — | — |
| TM18 | Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves.▶ Entire field | Water | — | — |
| TM19 | TelekinesisThe user makes the target float with its psychic power. The target is easier to hit for three turns.▶ Selected Pokémon | Psychic | — | — |
| TM20 | SafeguardThe user creates a protective field that prevents status problems for five turns.▶ User’s field | Normal | — | — |
| TM21 | FrustrationA full-power attack that grows more powerful the less the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% |
| TM24 | ThunderboltA strong electric blast is loosed at the target. It may also leave the target with paralysis.▶ Selected Pokémon | Electric | 95 | 100% |
| TM27 | ReturnA full-power attack that grows more powerful the more the user likes its Trainer.▶ Selected Pokémon | Normal | — | 100% |
| TM29 | PsychicThe target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.▶ Selected Pokémon | Psychic | 90 | 100% |
| TM30 | Shadow BallThe user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.▶ Selected Pokémon | Ghost | 80 | 100% |
| TM32 | Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User | Normal | — | — |
| TM33 | ReflectA wondrous wall of light is put up to suppress damage from physical attacks for five turns.▶ User’s field | Psychic | — | — |
| TM39 | Rock TombBoulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.▶ Selected Pokémon | Rock | 50 | 80% |
| TM42 | FacadeAn attack move that doubles its power if the user is poisoned, burned, or has paralysis.▶ Selected Pokémon | Normal | 70 | 100% |
| TM44 | RestThe user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.▶ User | Psychic | — | — |
| TM45 | AttractIf it is the opposite gender of the user, the target becomes infatuated and less likely to attack.▶ Selected Pokémon | Normal | — | 100% |
| TM46 | ThiefThe user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.▶ Selected Pokémon | Dark | 40 | 100% |
| TM48 | RoundThe user attacks the target with a song. Others can join in the Round and make the attack do greater damage.▶ Selected Pokémon | Normal | 60 | 100% |
| TM49 | Echoed VoiceThe user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.▶ Selected Pokémon | Normal | 40 | 100% |
| TM51 | Ally SwitchThe user teleports using a strange power and switches its place with one of its allies.▶ User | Psychic | — | — |
| TM53 | Energy BallThe user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.▶ Selected Pokémon | Grass | 80 | 100% |
| TM57 | Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon | Electric | 50 | 90% |
| TM63 | EmbargoIt prevents the target from using its held item. Its Trainer is also prevented from using items on it.▶ Selected Pokémon | Dark | — | 100% |
| TM70 | FlashThe user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.▶ Selected Pokémon | Normal | — | 100% |
| TM73 | Thunder WaveA weak electric charge is launched at the target. It causes paralysis if it hits.▶ Selected Pokémon | Electric | — | 100% |
| TM77 | Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon | Normal | — | — |
| TM80 | Rock SlideLarge boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.▶ All opponents | Rock | 75 | 90% |
| TM85 | Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.▶ Selected Pokémon | Psychic | 100 | 100% |
| TM87 | SwaggerThe user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.▶ Selected Pokémon | Normal | — | 90% |
| TM90 | SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User | Normal | — | — |
| TM92 | Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field | Psychic | — | — |
Tutor: SnoreAn attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.▶ Selected Pokémon, Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User, Pain SplitThe user adds its HP to the target’s HP, then equally shares the combined HP with the target.▶ Selected Pokémon, UproarThe user attacks in an uproar for three turns. Over that time, no one can fall asleep.▶ Random opponent, TrickThe user catches the target off guard and swaps its held item with its own.▶ Selected Pokémon, Role PlayThe user mimics the target completely, copying the target’s natural Ability.▶ Selected Pokémon, Magic CoatA barrier reflects back to the target moves like Leech Seed and moves that damage status.▶ User, RecycleThe user recycles a held item that has been used in battle so it can be used again.▶ User, Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon, SnatchThe user steals the effects of any healing or stat-changing move the opponent attempts to use.▶ User, Signal BeamThe user attacks with a sinister beam of light. It may also confuse the target.▶ Selected Pokémon, GravityGravity is intensified for five turns, making moves involving flying unusable and negating Levitate.▶ Entire field, Dark PulseThe user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.▶ Selected Pokémon, Zen HeadbuttThe user focuses its willpower to its head and attacks the target. It may also make the target flinch.▶ Selected Pokémon, Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field, After YouThe user helps the target and makes it use its move right after the user.▶ Selected Pokémon
Egg moves: DisableFor four turns, this move prevents the target from using the move it last used.▶ Selected Pokémon, TeleportUse it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.▶ User, BarrierThe user throws up a sturdy wall that sharply raises its Defense stat.▶ User, Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon