Total: 428
Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Motor Drive (hidden)
Absorbs Electric moves, raising Speed one stage.
EV yield (current): +2 SPE
| Location | Method | Chance | Levels |
|---|---|---|---|
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 20 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 60 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 20 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 60 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 20 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 60 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 20 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. |
| Level | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Tail WhipLowers the target’s Defense by one stage.▶ All opponents | — | 100% | ||
| 1 | NuzzleHas a chance to paralyze the target.▶ Selected Pokémon |
| 100% |
| 60 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 20 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 60 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 20 |
| Forest of Focus (the-isle-of-armor-sword) | Special overworld spawn in a fixed location. | 100% | 60 |
| Challenge Road (Max Den C) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Loop Lagoon (Max Den B) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Stepping-Stone Sea (Max Den F) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Workout Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 25% | 35–40 |
| Stepping-Stone Sea (Max Den F) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Challenge Road (Max Den C) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Challenge Road (Max Den C) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Challenge Road (Max Den C) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Loop Lagoon (Max Den B) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Loop Lagoon (Max Den B) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Loop Lagoon (Max Den B) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Workout Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Workout Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Workout Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Stepping-Stone Sea (Max Den F) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 25–30 |
| Stepping-Stone Sea (Max Den F) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 20% | 55–60 |
| Workout Sea (Max Den D) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| Stepping-Stone Sea (Max Den F) (the-isle-of-armor-sword) | Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. | 15% | 45–50 |
| 20 |
| 100% |
| 5 | Double TeamRaises the user’s evasion by one stage.▶ User | Normal | — | — |
| 10 | Quick AttackInflicts regular damage with no additional effect.▶ Selected Pokémon | Normal | 40 | 100% |
| 15 | Thunder ShockHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 40 | 100% |
| 20 | ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.▶ User | Electric | — | — |
| 25 | AcrobaticsHas double power if the user has no held item.▶ Selected Pokémon | Flying | 55 | 100% |
| 30 | SparkHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 65 | 100% |
| 35 | EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.▶ Selected Pokémon | Normal | — | 100% |
| 40 | Volt SwitchUser must switch out after attacking.▶ Selected Pokémon | Electric | 70 | 100% |
| 45 | Light ScreenReduces damage from special attacks by 50% for five turns.▶ User’s field | Psychic | — | — |
| 50 | DischargeHas a chance to paralyze the target.▶ All other Pokémon | Electric | 80 | 100% |
| 55 | AgilityRaises the user’s Speed by two stages.▶ User | Psychic | — | — |
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| — | Solar BeamRequires a turn to charge before attacking.▶ Selected Pokémon | Grass | 120 | 100% | |
| — | ThunderboltHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 90 | 100% | |
| — | Thunder WaveParalyzes the target.▶ Selected Pokémon | Electric | — | 90% | |
| — | ThunderHas a chance to paralyze the target.▶ Selected Pokémon | Electric | 110 | 70% | |
| — | AgilityRaises the user’s Speed by two stages.▶ User | Psychic | — | — | |
| — | Light ScreenReduces damage from special attacks by 50% for five turns.▶ User’s field | Psychic | — | — | |
| — | SwiftNever misses.▶ All opponents | Normal | 60 | — | |
| — | RestUser sleeps for two turns, completely healing itself.▶ User | Psychic | — | — | |
| — | SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.▶ User | Normal | — | — | |
| — | SnoreHas a chance to make the target flinch. Only works if the user is sleeping.▶ Selected Pokémon | Normal | 50 | 100% | |
| — | ProtectPrevents any moves from hitting the user this turn.▶ User | Normal | — | — | |
| — | EndurePrevents the user’s HP from lowering below 1 this turn.▶ User | Normal | — | — | |
| — | CharmLowers the target’s Attack by two stages.▶ Selected Pokémon | Fairy | — | 100% | |
| — | AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.▶ Selected Pokémon | Normal | — | 100% | |
| — | Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.▶ User | Normal | — | — | |
| — | Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.▶ User | Normal | — | — | |
| — | EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.▶ Selected Pokémon | Normal | — | 100% | |
| — | Iron TailHas a chance to lower the target’s Defense by one stage.▶ Selected Pokémon | Steel | 100 | 75% | |
| — | Rain DanceChanges the weather to rain for five turns.▶ Entire field | Water | — | — | |
| — | FacadePower doubles if user is burned, paralyzed, or poisoned.▶ Selected Pokémon | Normal | 70 | 100% | |
| — | TauntFor the next few turns, the target can only use damaging moves.▶ Selected Pokémon | Dark | — | 100% | |
| — | Helping HandAlly’s next move inflicts half more damage.▶ Ally | Normal | — | — | |
| — | U-turnUser must switch out after attacking.▶ Selected Pokémon | Bug | 70 | 100% | |
| — | FlingThrows held item at the target; power depends on the item.▶ Selected Pokémon | Dark | — | 100% | |
| — | Air SlashHas a chance to make the target flinch.▶ Selected Pokémon | Flying | 75 | 95% | |
| — | Energy BallHas a chance to lower the target’s Special Defense by one stage.▶ Selected Pokémon | Grass | 90 | 100% | |
| — | Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.▶ Selected Pokémon | Electric | — | 100% | |
| — | RoundHas double power if it’s used more than once per turn.▶ Selected Pokémon | Normal | 60 | 100% | |
| — | AcrobaticsHas double power if the user has no held item.▶ Selected Pokémon | Flying | 55 | 100% | |
| — | Volt SwitchUser must switch out after attacking.▶ Selected Pokémon | Electric | 70 | 100% | |
| — | ElectrowebLowers the target’s Speed by one stage.▶ All opponents | Electric | 55 | 95% | |
| — | Wild ChargeUser receives 1/4 the damage it inflicts in recoil.▶ Selected Pokémon | Electric | 90 | 100% | |
| — | Eerie ImpulseLowers the target’s Special Attack by two stages.▶ Selected Pokémon | Electric | — | 100% | |
| — | Speed SwapExchanges the user’s Speed with the target’s.▶ Selected Pokémon | Psychic | — | — |
Tutor: Rising VoltageInflicts regular damage with no additional effect.▶ Selected Pokémon, Dual WingbeatInflicts regular damage with no additional effect.▶ Selected Pokémon
Egg moves: AstonishHas a chance to make the target flinch.▶ Selected Pokémon, TickleLowers the target’s Attack and Defense by one stage.▶ Selected Pokémon
Does not evolve in this game