Steals the target's held item when the bearer uses a damaging move.
EV yield (current): +3 SPA
Evolution
Other forms in this game
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Where to find
No encounter data for this game
Moves — By level
Level
Move
Type
Cat.
Power
Acc.
1
ConfusionThe target is hit by a weak telekinetic force. This may also confuse the target.▶ Selected Pokémon
50
100%
1
Destiny BondAfter using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.▶ User
TrickThe user catches the target off guard and swaps its held item with its own.▶ Selected Pokémon
Psychic
—
100%
1
Ally SwitchThe user teleports using a strange power and switches places with one of its allies.▶ User
Psychic
—
—
1
Hyperspace HoleUsing a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.▶ Selected Pokémon
Psychic
80
—
6
AstonishThe user attacks the target while shouting in a startling fashion. This may also make the target flinch.▶ Selected Pokémon
Ghost
30
100%
10
Magic CoatA barrier reflects back to the target moves like Leech Seed and moves that damage status.▶ User
Psychic
—
—
15
Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field
Psychic
—
—
19
PsybeamThe target is attacked with a peculiar ray. This may also leave the target confused.▶ Selected Pokémon
Psychic
65
100%
25
Skill SwapThe user employs its psychic power to exchange Abilities with the target.▶ Selected Pokémon
Psychic
—
—
29
Guard SplitThe user employs its psychic power to average its Defense and Sp. Def stats with those of the target.▶ Selected Pokémon
Psychic
—
—
29
Power SplitThe user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.▶ Selected Pokémon
Psychic
—
—
35
Phantom ForceThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.▶ Selected Pokémon
Ghost
90
100%
46
Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.▶ Selected Pokémon
Psychic
80
90%
50
Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field
Psychic
—
—
50
Wonder RoomThe user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.▶ Entire field
Psychic
—
—
55
Shadow BallThe user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Ghost
80
100%
68
Nasty PlotThe user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.▶ User
Dark
—
—
75
PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
85
Hyperspace HoleUsing a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.▶ Selected Pokémon
Psychic
80
—
Moves — By TM/HM
TM
Move
Type
Cat.
Power
Acc.
TM03
PsyshockThe user materializes an odd psychic wave to attack the target. This attack does physical damage.▶ Selected Pokémon
Psychic
80
100%
TM04
Calm MindThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.▶ User
Psychic
—
—
TM06
ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.▶ Selected Pokémon
Poison
—
90%
TM10
Hidden PowerA unique attack that varies in type depending on the Pokémon using it.▶ Selected Pokémon
Normal
60
100%
TM11
Sunny DayThe user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.▶ Entire field
Fire
—
—
TM12
TauntThe target is taunted into a rage that allows it to use only attack moves for three turns.▶ Selected Pokémon
Dark
—
100%
TM15
Hyper BeamThe target is attacked with a powerful beam. The user can’t move on the next turn.▶ Selected Pokémon
Normal
150
90%
TM16
Light ScreenA wondrous wall of light is put up to reduce damage from special attacks for five turns.▶ User’s field
Psychic
—
—
TM17
ProtectEnables the user to evade all attacks. Its chance of failing rises if it is used in succession.▶ User
Normal
—
—
TM18
Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.▶ Entire field
Water
—
—
TM20
SafeguardThe user creates a protective field that prevents status conditions for five turns.▶ User’s field
Normal
—
—
TM21
FrustrationThis full-power attack grows more powerful the less the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM24
ThunderboltA strong electric blast crashes down on the target. This may also leave the target with paralysis.▶ Selected Pokémon
Electric
90
100%
TM27
ReturnThis full-power attack grows more powerful the more the user likes its Trainer.▶ Selected Pokémon
Normal
—
100%
TM29
PsychicThe target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Psychic
90
100%
TM30
Shadow BallThe user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Ghost
80
100%
TM31
Brick BreakThe user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.▶ Selected Pokémon
Fighting
75
100%
TM32
Double TeamBy moving rapidly, the user makes illusory copies of itself to raise its evasiveness.▶ User
Normal
—
—
TM33
ReflectA wondrous wall of light is put up to reduce damage from physical attacks for five turns.▶ User’s field
Psychic
—
—
TM41
TormentThe user torments and enrages the target, making it incapable of using the same move twice in a row.▶ Selected Pokémon
Dark
—
100%
TM42
FacadeThis attack move doubles its power if the user is poisoned, burned, or paralyzed.▶ Selected Pokémon
Normal
70
100%
TM44
RestThe user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.▶ User
Psychic
—
—
TM46
ThiefThe user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.▶ Selected Pokémon
Dark
60
100%
TM48
RoundThe user attacks the target with a song. Others can join in the Round to increase the power of the attack.▶ Selected Pokémon
Normal
60
100%
TM52
Focus BlastThe user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Fighting
120
70%
TM53
Energy BallThe user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.▶ Selected Pokémon
Grass
90
100%
TM56
FlingThe user flings its held item at the target to attack. This move’s power and effects depend on the item.▶ Selected Pokémon
Dark
—
100%
TM57
Charge BeamThe user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.▶ Selected Pokémon
Electric
50
90%
TM60
QuashThe user suppresses the target and makes its move go last.▶ Selected Pokémon
Dark
—
100%
TM63
EmbargoThis move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.▶ Selected Pokémon
Dark
—
100%
TM68
Giga ImpactThe user charges at the target using every bit of its power. The user can’t move on the next turn.▶ Selected Pokémon
Normal
150
90%
TM73
Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.▶ Selected Pokémon
Electric
—
90%
TM77
Psych UpThe user hypnotizes itself into copying any stat change made by the target.▶ Selected Pokémon
Normal
—
—
TM85
Dream EaterThe user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.▶ Selected Pokémon
Psychic
100
100%
TM86
Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move’s power.▶ Selected Pokémon
Grass
—
100%
TM87
SwaggerThe user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.▶ Selected Pokémon
Normal
—
85%
TM88
Sleep TalkWhile it is asleep, the user randomly uses one of the moves it knows.▶ User
Normal
—
—
TM90
SubstituteThe user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.▶ User
Normal
—
—
TM92
Trick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.▶ Entire field
Psychic
—
—
TM97
Dark PulseThe user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.▶ Selected Pokémon
Dark
80
100%
TM100
ConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.▶ Selected Pokémon